FR_Emo Killer
FR_Emo Killer
FR_You have learned how to be an unstoppable killing machine. This ability is the culmination of all your years of training. But, as the saying goes, slow and steady wins the race. Sit back in your lawn chair and take a long, deserved rest, for when you wake, all of your problems will be solved.
Attributs
Type: | active |
Activation time: | instant |
Target type: | Ground |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16141057594434759549 |
Combat log ID: | 803910503628800 |
FQN: | abl. |
Star Wars name: | FR_Emo Killer |
Autres langues: | [emo_killer] DE_Emo Killer |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [0s]
FR_Emo KillerSlot: Debuff Duration: instant # occurrences: 0 Conditions: - <
- If TARGET is an enemy
- If TARGET is alive
Target overrides: - [target override] AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 30
- Sort Type = Closest
- Radius = 80m
Global ID: 16141008665621348152 FQN: abl. test. qa. dingo. emo_ killer/0/1 - <
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
bounty_hunter. missile_salvo. missile_salvo_fire - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) true
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 2
- Spell Type = (int) 1
- Travel Speed = (float) 3
- Travel Time = (time) 20s
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Damage
- Damage Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 10 000
- Amount Min = (float) 8 000
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Damage Modifier = (float) 0