Artillerie déferlante
Artillerie déferlante
Appelle une frappe d'artillerie tout en libérant une décharge de plasma qui inflige <<1[$d point/$d point/$d points]>> de dégâts cinétiques et <<2[$d point/$d point/$d points]>> de dégâts élémentaires à un maximum de 8 ennemis dans la zone cible. Consomme également 30 cellules énergétiques pendant la durée de la canalisation. Les cibles faibles et standard sont soufflées par l'explosion. Peut être utilisé en déplacement.
Attributs
Type: | active |
Activation time: | 3s channel |
Target type: | Ground |
AI type: | Attack |
Initializers: |
|
Métadonnées
Contained since: | Mise à jour 5.0.0 |
Global ID: | 16141058227849151340 |
Combat log ID: | 3963997116170240 |
FQN: | abl. |
Star Wars name: | Artillerie déferlante |
Autres langues: | Artillery Blitz Artillerieblitz |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Buff Duration: during channel (3s) On death: Effect is removed Tick rate: 0.5s (6 ticks) # occurrences: 0 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.trooper. energy_ cell_ ability abl. , tag.trooper. artillery_ blitz abl. , tag.trooper. aoe_ ability abl. trooper. energy_ cell_ cost_ channel Target overrides: - [target override] Caster
Global ID: 16141025863123394747 FQN: abl. trooper. artillery_ blitz/25/1 - 1
- Just before this effect is removed
Perform the following actions:
- Dispel all effects from tags tag.abl.trooper.reserve_powercell
- 2
- When effect ticks the 2nd time
- When effect ticks the 4th time
- When effect ticks the 6th time
Only when the following conditions are met:
- <
- If CASTER has ≥ 5 Energy
Failure message: Not Enough Energy Cells
- If CASTER has an effect with the tag tag.abl.trooper.reserve_powercell
- If CASTER has ≥ 5 Energy
Perform the following actions:
- 3
- When effect ticks the 2nd time
- When effect ticks the 4th time
- When effect ticks the 6th time
Only when the following conditions are met:
- <
- If CASTER does not have 1 or more effects with the tag tag.abl.trooper.reserve_powercell
- If previous subeffect did not meet all conditions
Perform the following actions:
- Cancel this ability
- 4
- When effect ticks the 1st time
- When effect ticks the 3rd time
- When effect ticks the 5th time
Only when the following conditions are met:
- <
- If CASTER has ≥ 5 Energy
Failure message: Not Enough Energy Cells
- If CASTER has an effect with the tag tag.abl.trooper.reserve_powercell
- If CASTER has ≥ 5 Energy
Perform the following actions:
- 5
- When effect ticks the 1st time
- When effect ticks the 3rd time
- When effect ticks the 5th time
Only when the following conditions are met:
- <
- If CASTER does not have 1 or more effects with the tag tag.abl.trooper.reserve_powercell
- If previous subeffect did not meet all conditions
Perform the following actions:
- Cancel this ability
- [hidden] [0s]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.trooper. direct_ tech_ attack abl. , tag.utility. aggressive_ action abl. , tag.bounty_ hunter. energy_ or_ kinetic_ ability abl. , tag.utility. is_ aoe abl. , tag.trooper. energy_ cell_ ability abl. , tag.trooper. artillery_ blitz abl. , tag.trooper. aoe_ ability abl. trooper. energy_ cell_ cost_ channel Initializers: - Set type to Negative, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141022564588512674 FQN: abl. trooper. artillery_ blitz/25/2 - 1
- When effect is applied
Perform the following actions:
- Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 6
- Travel Time = (time) 0s
- 2
- When projectile completed travel and hit target
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Sort Type = Closest
- Radius = 5m
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,056
- Standard Health Percent Min = (float) 0,036
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,46
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #4 to TARGET from CASTER, Combat Math Only
- [hidden] [0s]
Effect #3Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.trooper. direct_ tech_ attack abl. , tag.utility. aggressive_ action abl. , tag.bounty_ hunter. energy_ or_ kinetic_ ability abl. , tag.utility. is_ aoe abl. , tag.trooper. energy_ cell_ ability abl. , tag.trooper. artillery_ blitz abl. , tag.trooper. aoe_ ability abl. trooper. energy_ cell_ cost_ channel Initializers: - Set type to Negative, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141023664100140817 FQN: abl. trooper. artillery_ blitz/25/3 - 1
- When effect is applied
Perform the following actions:
- Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 6
- Travel Time = (time) 0s
- 2
- When projectile completed travel and hit target
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Sort Type = Closest
- Radius = 5m
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,041
- Standard Health Percent Min = (float) 0,041
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,41
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #4 to TARGET from CASTER, Combat Math Only
- [2s]
Renversement
Incapacité d'agir.Slot: Debuff Duration: 2s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.debuff. knockdown abl. , tag.debuff. physics abl. , tag.utility. aggressive_ action abl. , tag.trooper. energy_ cell_ ability abl. , tag.trooper. artillery_ blitz abl. , tag.trooper. aoe_ ability abl. trooper. energy_ cell_ cost_ channel Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2s
- Max Duration = (time) 2s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- If TARGET is alive
- If toughness of TARGET is ≤ Standard
- Can only be called by other effects
Global ID: 16141020365565257784 Combat log ID: 3963997116170588 FQN: abl. trooper. artillery_ blitz/25/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Stun the TARGET
- Ballistic Impulse, centered at ground target, immediately knockdown, momentum = 1, 85° pitch, 0° yaw
- [0s] [not displayed]
Effect #5Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.trooper. energy_ cell_ ability abl. , tag.trooper. artillery_ blitz abl. , tag.trooper. aoe_ ability abl. trooper. energy_ cell_ cost_ channel Conditions: - <
- If CASTER does not have 1 or more effects with the tag tag.abl.trooper.reserve_powercell
- Can only be called by other effects
Global ID: 16141021465076886135 FQN: abl. trooper. artillery_ blitz/25/5 - <
- 1
- When effect is applied
Perform the following actions:
- Spend Energy
- Amount = (float) 5
- Amount Percent Of Current = (float) 0
- Amount Percent Of Max = (float) 0