1. Pouvoirs
  2. operation
  3. oricon
  4. palace
  5. boss
  6. raptus
  7. aoe_and_cylinder_attack

Exécution de Force

polaritycharge

Exécution de Force

Attributs

Conditions

Métadonnées

Users

Used by
  • class.npc.operation.oricon.palace.boss.dread_master_raptus.raptus

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
polaritycharge
Exécution de Force
2
polaritycharge
Exécution de Force
3
polaritycharge
Exécution de Force
4
polaritycharge
Exécution de Force
  • [0s] [not displayed]
    polaritychargeEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.oricon.palace.boss.raptus.force_execution.cast, dependent on calling effect
  • 2
    • When effect is applied

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #4 to TARGET from CASTER
  • 3
    • When effect is applied

    Override target to:

    • AoE Cylinder
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Direction = Forward
      - Sort Type = Closest
      - Radius = 3m
      - Distance = 50m
    • AoE Cylinder
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Direction = Backward
      - Sort Type = Closest
      - Radius = 3m
      - Distance = 50m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​debuff.​lift
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [hidden] [10s]
    polaritychargeEffect #2

  • 1
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 30
      - Sort Type = Closest
      - Radius = 7.5m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​debuff.​lift
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,25
      - Standard Health Percent Min = (float) 0,25
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.operation.oricon.palace.boss.raptus.force_execution.target, dependent on calling effect
  • 2
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.oricon.palace.boss.raptus.force_execution.persistance, dependent on calling effect
  • [0s] [not displayed]
    polaritychargeEffect #3

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Play appearance epp.operation.oricon.palace.boss.raptus.force_execution.target, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,75
      - Standard Health Percent Min = (float) 0,75
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [hidden] [2s]
    polaritychargeEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize and prevent rotation