Stim de réflexe en hypercombat prototype
Stim de réflexe en hypercombat prototype
Augmente la maîtrise de 104 points et la puissance de 43 points pendant 120 minutes. Un seul stimpack peut être actif à la fois. Cet effet persiste, même en cas de défaite.
Attributs
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16141060905015649441 |
Combat log ID: | 2483470349631488 |
FQN: | abl. |
Star Wars name: | Stim de réflexe en hypercombat prototype |
Autres langues: | Prototype Hyper-Battle Reflex Stim Hyperkampf-Reflex-Stim-Prototyp |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [7200s]
Stim de réflexe en hypercombat prototype
Maîtrise et puissance accrues.Slot: Buff Duration: 2h 0m 0s On death: Effect persists # occurrences: 1 Tags: tag. abl. itm. stimpacks Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 2h 0m 0s
- Max Duration = (time) 2h 0m 0s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. itm. stimpacks
- Max Stack Count = (int) 1
Global ID: 16140997830837814876 FQN: abl. itm. potion. stimpack. biochem_ prototype_ agi_ tier07/2/1 - Set Duration
- 2
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Play appearance epp.
itm. potion. stimpac. stim_injection