1. Pouvoirs
  2. exp
  3. seasons
  4. 01
  5. ep_16
  6. boss
  7. arcann
  8. valkorion_mark

Faveur de Valkorion

abl_bhtr_ptvg_shield_enhancers

Faveur de Valkorion

La marque de Valkorion s'active en vous en présence d'Arcann. Régénère passivement entre 1 et 10 % de votre santé maximum chaque seconde en fonction de votre degré de blessure.

Attributs

Conditions

Métadonnées

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_bhtr_ptvg_shield_enhancersFaveur de Valkorion – Régénère passivement. La santé recouvrée varie en fonction de la santé manquant à la cible. Ce pouvoir est involontaire et ne peut être désactivé.
2
abl_bhtr_ptvg_shield_enhancers
Faveur de Valkorion
  • [does not expire]
    abl_bhtr_ptvg_shield_enhancersFaveur de Valkorion
    Régénère passivement. La santé recouvrée varie en fonction de la santé manquant à la cible. Ce pouvoir est involontaire et ne peut être désactivé.

  • 1
    • When effect ticks

    Perform the following actions:

    • Play appearance epp.exp.seasons.01.ep_16.boss.arcann.valkorion_mark_tick, dependent on calling effect
    • Add effect #2 to TARGET from CASTER
  • [0s] [not displayed]
    abl_bhtr_ptvg_shield_enhancersEffect #2

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If no previous subeffect met its conditions
        AND
        • If hitpoints of TARGET ≥ 90%
        >

    Perform the following actions:

    • Heal the TARGET for (1% of its HP), causing no threat
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If no previous subeffect met its conditions
        AND
        • If hitpoints of TARGET ≥ 80%
        >

    Perform the following actions:

    • Heal the TARGET for (2% of its HP), causing no threat
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If no previous subeffect met its conditions
        AND
        • If hitpoints of TARGET ≥ 70%
        >

    Perform the following actions:

    • Heal the TARGET for (3% of its HP), causing no threat
  • 4
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If no previous subeffect met its conditions
        AND
        • If hitpoints of TARGET ≥ 60%
        >

    Perform the following actions:

    • Heal the TARGET for (4% of its HP), causing no threat
  • 5
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If no previous subeffect met its conditions
        AND
        • If hitpoints of TARGET ≥ 50%
        >

    Perform the following actions:

    • Heal the TARGET for (5% of its HP), causing no threat
  • 6
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If no previous subeffect met its conditions
        AND
        • If hitpoints of TARGET ≥ 40%
        >

    Perform the following actions:

    • Heal the TARGET for (6% of its HP), causing no threat
  • 7
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If no previous subeffect met its conditions
        AND
        • If hitpoints of TARGET ≥ 30%
        >

    Perform the following actions:

    • Heal the TARGET for (7% of its HP), causing no threat
  • 8
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If no previous subeffect met its conditions
        AND
        • If hitpoints of TARGET ≥ 20%
        >

    Perform the following actions:

    • Heal the TARGET for (8% of its HP), causing no threat
  • 9
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If no previous subeffect met its conditions
        AND
        • If hitpoints of TARGET ≥ 10%
        >

    Perform the following actions:

    • Heal the TARGET for (10% of its HP), causing no threat
  • 10
    • When effect is applied

    Only when the following conditions are met:

      • If no previous subeffect met its conditions

    Perform the following actions:

    • Heal the TARGET for (11% of its HP), causing no threat