1. Pouvoirs
  2. npc
  3. ability
  4. custom
  5. boss
  6. flashpoint
  7. ilum
  8. sith_entity
  9. hard
  10. sith_entity_health

[sith_entity_health]

[sith_entity_health]

Attributs

Conditions

Métadonnées

Users

Used by
  • class.npc.humanoid.boss.ilum.hard.sith_entity

Related effects, buffs and debuffs

Ability activation
1
[sith_entity_health]
  • [hidden] [does not expire]
    Effect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify stat Santé max, set to 26%
    • Heal the TARGET for 1*BonusHeal + (100% of its HP), causing no threat