1. Pouvoirs
  2. npc
  3. ability
  4. tech
  5. carbonize_aura

Aura de carbonite

carbonize

Aura de carbonite

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
carbonize
Aura de carbonite
2
carbonize
Aura de carbonite
3
carbonizeCarbonisation – Incapacité d'agir.
4
damagereducedRéduction de dégâts (techno) – Réduction des dégâts infligés.
  • [hidden] [does not expire]
    carbonizeEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.npc.ability.tech.carbonite_aura.channel_loop
    • Add effect #2 to TARGET from CASTER
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.npc.ability.tech.carbonite_aura.channel_end, dependent on calling effect
  • [hidden] [0s] [not displayed]
    carbonizeEffect #2

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Sort Type = Closest
      - Radius = 15m

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is in combat
        AND
        • If TARGET does not have 1 or more effects with the tag tag.​abl.​utility.​is_self applied by CASTER
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [5s]
    carbonizeCarbonisation
    Incapacité d'agir.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.npc.ability.custom.carbonize_single.debuff, dependent on calling effect
    • Stun the TARGET
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,11
      - Standard Health Percent Min = (float) 0,07
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #4 to TARGET from CASTER, Combat Math Only
  • [5s]
    damagereducedRéduction de dégâts (techno)
    Réduction des dégâts infligés.

  • 1
    • When effect is applied

    Perform the following actions: