FR_
FR_
FR_Performs a series of three saber attacks that deal <<1>> damage and immobilize the target for the duration of the ability. Strikes with both weapons if dual wielding.
Attributs
Type: | active |
Activation time: | 3s channel |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16141067172761324312 |
Combat log ID: | 1419864648450048 |
FQN: | abl. |
Star Wars name: | FR_ |
Autres langues: | Master Strike DE_ |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Debuff Duration: during channel (3s) On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.jedi_ knight. master_ strike abl. , tag.jedi_ knight. focus_ spender abl. jedi_ knight. melee_ ability Initializers: - Set Time Line
- Interval 1 = (time) 0.3s
- Interval 2 = (time) 0.3s
- Interval 3 = (time) 2.1s
- Interval 4 = (time) 0.3s
- Interval 5 = (time) 0s
- Interval 6 = (time) 0s
- Interval 7 = (time) 0s
- Interval 8 = (time) 0s
- Interval 9 = (time) 0s
Global ID: 16141055688977790592 FQN: abl. test. qa. kfisher. master_ strike/1/1 - Set Time Line
- 1
- When effect is applied
Only when the following conditions are met:
- If CASTER has the ablity Déperdition, with a rank = 2
Déperdition
La frappe experte a <<1>> % de chances d'immobiliser la cible durant la durée du pouvoir.
FQN: abl.jedi_knight.skill.combat.debilitation
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 2
- When effect is applied
Only when the following conditions are met:
- <
- If a random chance of 50% is met
- If CASTER has the ablity Déperdition, with a rank = 1
Déperdition
La frappe experte a <<1>> % de chances d'immobiliser la cible durant la durée du pouvoir.
FQN: abl.jedi_knight.skill.combat.debilitation
- If previous subeffect did not meet all conditions
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 3
- When effect is applied
Only when the following conditions are met:
- <
- If toughness of TARGET is ≤ Standard
- If previous subeffect did not meet all conditions
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 4
- When effect is applied
Only when the following conditions are met:
- <
- If toughness of TARGET is > Standard
- If previous subeffect did not meet all conditions
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- 5
- When effect ticks the 1st time
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,21
- Standard Health Percent Min = (float) 0,17
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0,75
- Coefficient = (float) 0,9375
- Health Steal Percentage = (float) 0
- Slots = Primary Melee
- 6
- When effect ticks the 1st time
Only when the following conditions are met:
- If CASTER is dual wielding, with weapon mode Melee
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,096
- Standard Health Percent Min = (float) 0,056
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0,75
- Coefficient = (float) 0,375
- Health Steal Percentage = (float) 0
- Slots = Secondary Melee
- 7
- When effect ticks the 2nd time
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,21
- Standard Health Percent Min = (float) 0,17
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0,75
- Coefficient = (float) 0,9375
- Health Steal Percentage = (float) 0
- Slots = Primary Melee
- 8
- When effect ticks the 2nd time
Only when the following conditions are met:
- If CASTER is dual wielding, with weapon mode Melee
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,096
- Standard Health Percent Min = (float) 0,056
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0,75
- Coefficient = (float) 0,375
- Health Steal Percentage = (float) 0
- Slots = Secondary Melee
- 9
- When effect ticks the 3rd time
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,4
- Standard Health Percent Min = (float) 0,36
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0,5
- Coefficient = (float) 1,875
- Health Steal Percentage = (float) 0
- Slots = Primary Melee
- 10
- When effect ticks the 3rd time
Only when the following conditions are met:
- If CASTER is dual wielding, with weapon mode Melee
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,172
- Standard Health Percent Min = (float) 0,132
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0,5
- Coefficient = (float) 0,75
- Health Steal Percentage = (float) 0
- Slots = Secondary Melee
- 11
- Just before this effect is removed
Perform the following actions:
- Dispel all effects from tags tag.abl.jedi_knight.master_strike_debuff
- 12
- Just before this effect is removed
Override target to:
- Caster
Perform the following actions:
- Play appearance epp.
jedi_knight. master_strike. cancel
- [3s]
FR_Stunned
FR_Unable to act.Slot: Debuff Duration: 3s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.jedi_ knight. master_ strike abl. , tag.jedi_ knight. focus_ spender abl. , tag.debuff. stun abl. , tag.jedi_ knight. melee_ ability abl. , tag.jedi_ knight. master_ strike_ debuff abl. debuff. break_ cover Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3s
- Max Duration = (time) 3s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141052390442906537 Combat log ID: 1419864648450305 FQN: abl. test. qa. kfisher. master_ strike/1/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
jedi_knight. master_strike. reaction - Stun the TARGET
- 2
- Just before this effect is removed
Only when the following conditions are met:
- If TARGET is alive
Perform the following actions:
- Play appearance epp.
jedi_knight. master_strike. target_cancel
- [3s]
FR_Immobilized
FR_Unable to move.Slot: Debuff Duration: 3s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.jedi_ knight. master_ strike abl. , tag.debuff. root abl. , tag.jedi_ knight. focus_ spender abl. , tag.jedi_ knight. melee_ ability abl. jedi_ knight. master_ strike_ debuff Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3s
- Max Duration = (time) 3s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141053489954533882 Combat log ID: 1419864648450306 FQN: abl. test. qa. kfisher. master_ strike/1/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Immobilize but allow rotation