Tremblement de terre
Tremblement de terre
(("Canal" à zone d'effet qui ralentit les cibles et leur inflige des dégâts))
Attributs
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 6.0.0 |
Global ID: | 16141069564758779122 |
Combat log ID: | 4096196209541120 |
FQN: | abl. |
Star Wars name: | Tremblement de terre |
Autres langues: | Earthquake Erdbeben |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0.7s]
Tremblement de terreSlot: Debuff Duration: 0.7s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.7s
- Max Duration = (time) 0.7s
Global ID: 16140958147028038401 FQN: abl. exp. uprisings. coruscant. divided. boss. cthon. earthquake/7/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
exp. , dependent on calling effectuprisings. coruscant. divided. boss. alpha_cthon. earthquake_damage
- 2
- Just before this effect is removed
Override target to:
- AoE Cone
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 20
- Direction = Forward
- Sort Type = Closest
- Distance = 200m
- Angle = (float) 60
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,45
- Standard Health Percent Min = (float) 0,45
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #2 to TARGET from CASTER, Combat Math Only
- Add effect #3 to TARGET from CASTER, Combat Math Only
- [6s]
Ralentissement
Vitesse de déplacement réduite.Slot: Debuff Duration: 6s On death: Effect is removed # occurrences: 1 Tags: tag. abl. debuff. snare Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 6s
- Max Duration = (time) 6s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- Can only be called by other effects
- If TARGET is alive
Global ID: 16140957047516411220 Combat log ID: 4096196209541396 FQN: abl. exp. uprisings. coruscant. divided. boss. cthon. earthquake/7/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 50%
- [0s] [not displayed]
Effect #3Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. debuff. physics Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140955948004783847 FQN: abl. exp. uprisings. coruscant. divided. boss. cthon. earthquake/7/3 - <
- 1
- When effect is applied
Perform the following actions:
- Ballistic Impulse, centered at ground target, immediately knockdown, momentum = 3, 35° pitch, 0° yaw
- Stun the TARGET
- Set attack wave to #1