Décélérer
Décélérer
Le ralentissement de Force possède désormais deux charges. Si le ralentissement de Force est utilisé sur un ennemi déjà affecté par le ralentissement de Force, le ralentissement est augmenté de 20 % et sa durée est prolongée.
Attributs
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Métadonnées
Contained since: | Mise à jour 6.0.0 |
Global ID: | 16141073393207646179 |
Combat log ID: | 4254186581524480 |
FQN: | abl. |
Star Wars name: | Décélérer |
Autres langues: | Decelerate Verlangsamen |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Global ID: 16141102227719042269 FQN: abl. itm. setbonus. sow. inq_ con. utl_ slow_ 01/15/1 - Set Stack Limit
- 1
- When effect is applied
Only when the following conditions are met:
- If CASTER is one of these classes:
- 16141010271067846579
Perform the following actions:
- Modify meta stat [max] for ability Ralentissement de Force, increase by 1
Ralentissement de Force
Inflige <<1[$d point/$d point/$d points]>> de dégâts cinétiques et réduit la vitesse de déplacement de la cible de 50 % pendant <<2[$d seconde/$d seconde/$d secondes]>>.
FQN: abl.sith_inquisitor.force_slow
- 2
- When effect is applied
Only when the following conditions are met:
- If CASTER is one of these classes:
- 16141179471541245792
Perform the following actions:
- Modify meta stat [max] for ability Ralentissement de Force, increase by 1
Ralentissement de Force
Inflige à la cible <<1[$d point/$d point/$d points]>> de dégâts cinétiques et ralentit de 50 % sa vitesse de déplacement pendant <<2[$d seconde/$d seconde/$d secondes]>>.
FQN: abl.jedi_consular.force_slow
- 3
- Just before this effect is removed
Only when the following conditions are met:
- Has Ability Charges
- Negated = (bool) false
- Tag = (string)
- Actor = (int) 3
- Ability Spec =Ralentissement de ForceRalentissement de Force
Inflige <<1[$d point/$d point/$d points]>> de dégâts cinétiques et réduit la vitesse de déplacement de la cible de 50 % pendant <<2[$d seconde/$d seconde/$d secondes]>>.
FQN: abl.sith_inquisitor.force_slow
- Comparison = (int) 6
- Amount = (float) 2
Perform the following actions:
- Modify Ability Charges
- Ignore Maximum Charge Count = (bool) false
- Reset Current Recharge = (bool) false
- Charges Can Be Negative = (bool) false
- Tags = (string)
- Ability Spec =Ralentissement de ForceRalentissement de Force
Inflige <<1[$d point/$d point/$d points]>> de dégâts cinétiques et réduit la vitesse de déplacement de la cible de 50 % pendant <<2[$d seconde/$d seconde/$d secondes]>>.
FQN: abl.sith_inquisitor.force_slow
- Amount Max = (float) -1
- Amount Min = (float) -1
- Amount Percent = (float) 0
- 4
- Just before this effect is removed
Only when the following conditions are met:
- Has Ability Charges
- Negated = (bool) false
- Tag = (string)
- Actor = (int) 3
- Ability Spec =Ralentissement de ForceRalentissement de Force
Inflige à la cible <<1[$d point/$d point/$d points]>> de dégâts cinétiques et ralentit de 50 % sa vitesse de déplacement pendant <<2[$d seconde/$d seconde/$d secondes]>>.
FQN: abl.jedi_consular.force_slow
- Comparison = (int) 6
- Amount = (float) 2
Perform the following actions:
- Modify Ability Charges
- Ignore Maximum Charge Count = (bool) false
- Reset Current Recharge = (bool) false
- Charges Can Be Negative = (bool) false
- Tags = (string)
- Ability Spec =Ralentissement de ForceRalentissement de Force
Inflige à la cible <<1[$d point/$d point/$d points]>> de dégâts cinétiques et ralentit de 50 % sa vitesse de déplacement pendant <<2[$d seconde/$d seconde/$d secondes]>>.
FQN: abl.jedi_consular.force_slow
- Amount Max = (float) -1
- Amount Min = (float) -1
- Amount Percent = (float) 0