1. Pouvoirs
  2. test
  3. qa
  4. nick
  5. assassinpower

FR_Assassinpower

FR_Assassinpower

Attributs

Conditions

Métadonnées

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
FR_Assassinpower
2
Stunned
3
FR_Assassinpower
  • [does not expire]
    FR_Assassinpower

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
    • Add effect #2 to TARGET from TARGET
    • Play appearance epp.sith_warrior.force_crush.channel_loop
  • 2
    • When effect ticks the 1st time

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
  • 3
    • Just before this effect is removed

    Perform the following actions:

    • Dispel all effects from tags 16141177767020156277
  • [1.5s]
    Stunned

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_warrior.force_crush.channel_end
    • Stun the TARGET
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 1,32
      - Standard Health Percent Min = (float) 1,08
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 1
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Add effect #3 to TARGET from TARGET
  • [1.5s]
    FR_Assassinpower

  • 1
    • When effect is applied

    Perform the following actions:

    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 3, 60° pitch, 0° yaw
  • 2
    • Just before this effect is removed

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 10
      - Sort Type = Closest
      - Radius = 10m

    Perform the following actions:

    • Play appearance epp.test.qa.mccameron.creatures.root_effect
    • Damage
      - Damage Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 1,8
      - Standard Health Percent Min = (float) 1
      - Damage Modifier = (float) 0