Chargement de l'armure
Chargement de l'armure
Quand il recharge son armure, Grevin est protégé contre les effets de contrôle mais subit plus de dégâts. Après le chargement, Grevin aura gagné en défense et infligera davantage de dégâts.
Attributs
Type: | active |
Activation time: | 10s channel |
Target type: | Self |
AI type: | Buff |
Métadonnées
Contained since: | Mise à jour 2.0.0 |
Global ID: | 16141082247145870219 |
Combat log ID: | 3240411090911232 |
FQN: | abl. |
Star Wars name: | Chargement de l'armure |
Autres langues: | Charging Armor Rüstung aufladen |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Chargement de l'armure
Immunité contre les effets de contrôle, défense augmentée de 50 % et soins augmentés de 5 % toutes les 2 secondes.Slot: Buff Duration: during channel (10s) On death: Effect is removed Tick rate: 2s (5 ticks) # occurrences: 1 Tags: tag. abl. buff. interrupt_ immunity Initializers: - Set type to Positive, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141177459220096320 FQN: abl. exp. 01. makeb. world_ arc. republic. hub_ 1. hitting_ the_ hutts. grevin. generator_ channel/9/1 - 1
- When effect is applied
Perform the following actions:
- Modify meta stat Coût de pouvoir - Points d'action for effects from tag tag.
abl. , increase by 50utility. is_ basic_ attack - Play appearance epp.
exp. , dependent on calling effect01. makeb. world_arc. republic. hub_1. hitting_the_hutts. grevin. gen_charge. loop - Immobilize and prevent rotation
- Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. , tag.debuff. knockdown abl. , tag.debuff. lift abl. , tag.debuff. physics abl. , tag.debuff. interrupt abl. , tag.debuff. silence abl. , tag.debuff. root abl. , tag.debuff. snare abl. , tag.debuff. blind abl. , tag.debuff. stun abl. debuff. sleep - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. , tag.dispel_ type. tech abl. , tag.dispel_ type. physical abl. dispel_ type. mental - Modify stat Défense à distance, set to 50%
- Modify stat Défense en mêlée, set to 50%
- Modify stat Résistance technologique, set to 50%
- Modify stat Résistance Force, set to 50%
- 3
- When channel finished
Perform the following actions:
- Remove this effect
- Dispel all effects from tags tag.abl.exp.01.makeb.world_arc.republic.hub_1.hitting_the_hutts.can_charge
- Add effect #3 to TARGET from CASTER
- 4
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
exp. , dependent on calling effect01. makeb. world_arc. republic. hub_1. hitting_the_hutts. grevin. gen_charge. exit
- 5
- When effect ticks
Perform the following actions:
- Heal the TARGET with Tech for 1*BonusHeal + 0,05*StandardHealth, causing no threat
- [15s]
Armure chargée
La défense et les dégâts infligés augmentent de 25 %.Slot: Buff Duration: 15s On death: Effect is removed # occurrences: 0 Tags: tag. abl. exp. 01. makeb. world_ arc. republic. hub_ 1. hitting_ the_ hutts. fully_ powered Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 15s
- Max Duration = (time) 15s
Conditions: - Can only be called by other effects
Global ID: 16141176359708469133 Combat log ID: 3240411090911498 FQN: abl. exp. 01. makeb. world_ arc. republic. hub_ 1. hitting_ the_ hutts. grevin. generator_ channel/9/2 - Set Duration
- 1
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET is alive
- If CASTER is in combat
Perform the following actions:
- Modify stat Résistance technologique, set to 25%
- Modify stat Défense à distance, set to 25%
- Modify stat Défense en mêlée, set to 25%
- Modify stat Résistance Force, set to 25%
- Modify stat Dégâts infligés (modificateur fixe), set to 25%
- Play appearance epp.
exp. , dependent on calling effect01. makeb. world_arc. republic. hub_1. hitting_the_hutts. grevin. gen_charge. buff
- [hidden] [20s]
Effect #3Slot: Buff Duration: 20s On death: Effect is removed # occurrences: 0 Tags: tag. abl. exp. 01. makeb. world_ arc. republic. hub_ 1. hitting_ the_ hutts. just_ charged Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 20s
- Max Duration = (time) 20s
Conditions: - Can only be called by other effects
Global ID: 16141175260196839934 FQN: abl. exp. 01. makeb. world_ arc. republic. hub_ 1. hitting_ the_ hutts. grevin. generator_ channel/9/3 - Set Duration