1. Pouvoirs
  2. alliance
  3. satele_ship
  4. emperor_encounter
  5. tenebrae_wrath
  6. passive

[passive]

[passive]

Attributs

Conditions

Métadonnées

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
[passive]
2
knockdownRenversement – Incapacité d'agir.
3
[passive]
4
[passive]
5
[passive]
  • [hidden] [does not expire]
    Effect #1

  • 1
    • Just before NPC with this effect dies

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 4
      - Sort Type = Closest
      - Radius = 15m

    Only when the following conditions are met:

      • <
        • <
          • If CASTER does not have 1 or more effects with the tag tag.​abl.​alliance.​satele_ship.​emperor_encounter.​valkorion.​devour_force
          AND
          • If TARGET is alive
          AND
          • If TARGET has an effect with the tag tag.​abl.​alliance.​satele_ship.​emperor_encounter.​player.​friendly_passive
          >
        OR
        • If TARGET is a companion
        OR
        • If TARGET is a player
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,35
      - Standard Health Percent Min = (float) 0,35
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect is applied

    Perform the following actions:

  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to 8-man VM

    Perform the following actions:

  • 4
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to 16-man SM

    Perform the following actions:

  • 5
    • Just before NPC with this effect dies

    Perform the following actions:

    • Play appearance epp.alliance.satele_ship.emperor_encounter.vitiate_wrath.heal_shockwave, dependent on calling effect
  • 6
    • When effect ticks the 1st time

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 70m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • 7
    • When effect ticks the 1st time

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 70m

    Only when the following conditions are met:

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • [3s]
    knockdownRenversement
    Incapacité d'agir.

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
  • [hidden] [does not expire]
    Effect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.alliance.satele_ship.emperor_encounter.vitiate_wrath.passive.persistent_appearance, dependent on calling effect
  • [hidden] [0s] [not displayed]
    Effect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 10 000
      - Amount Min = (float) 10 000
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
    • Taunt
      - Duration = (time) 10s
  • [0s] [not displayed]
    Effect #5

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 10 000
      - Amount Min = (float) 10 000
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0