1. Pouvoirs
  2. operation
  3. oricon
  4. fortress
  5. boss
  6. droid_general
  7. droid_general
  8. aoe_attached_nightmare

Mine percutante

pressuremine

Mine percutante

Attributs

Conditions

Métadonnées

Users

Used by
  • class.npc.operation.oricon.fortress.boss.droid_general.droid_general

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
pressuremine
Mine percutante
2
pressuremine
Mine percutante
3
99
pressuremineMine percutante – Inflige des dégâts à tous les joueurs dans un rayon de 10 mètres toutes les 2 secondes et les dégâts augmentent dans le temps. Les systèmes de sécurité de Corrupteur Zéro désactiveront la mine s'il est touché par l'impulsion.
4
pressuremine
Mine percutante
5
deathfieldMine percutante Cauchemar – Si l'énergie de cette mine entre en contact avec celle d'une autre mine, elles se polarisent et créent une énorme explosion !
6
pressuremine
Mine percutante Cauchemar
7
pressuremine
Mine percutante
  • [hidden] [0s] [not displayed]
    pressuremineEffect #1

  • 1
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) true
      - Ignore NPC = (bool) false
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Only when the following conditions are met:

      • <
        • If TARGET is a player
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​operation.​oricon.​fortress.​droid_general.​tank_swap
        AND
        • If CASTER is positioned 6m to 100m to melee distance of TARGET
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #5 to TARGET from CASTER
  • 2
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) true
      - Ignore NPC = (bool) false
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Only when the following conditions are met:

      • <
        • If TARGET is a player
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​operation.​oricon.​fortress.​droid_general.​tank_swap
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #5 to TARGET from CASTER
  • [hidden] [0s]
    pressuremineEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.oricon.fortress.boss.droid_general.ranged.attached_aoe.cast_instant, dependent on calling effect
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 3
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Only when the following conditions are met:

      • <
        • If TARGET is a player
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [does not expire]
    pressuremineMine percutante
    Inflige des dégâts à tous les joueurs dans un rayon de 10 mètres toutes les 2 secondes et les dégâts augmentent dans le temps. Les systèmes de sécurité de Corrupteur Zéro désactiveront la mine s'il est touché par l'impulsion.

  • 1
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,02
      - Standard Health Percent Min = (float) 0,02
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.operation.oricon.fortress.boss.droid_general.ranged.attached_aoe.target_persistance, dependent on calling effect
  • 2
    • When effect ticks

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,02
      - Standard Health Percent Min = (float) 0,02
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.operation.oricon.fortress.boss.droid_general.ranged.attached_aoe.target_tick, dependent on calling effect
  • 3
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Sort Type = Closest
      - Radius = 10m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​generic.​tag_c
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,025
      - Standard Health Percent Min = (float) 0,025
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.operation.oricon.fortress.boss.droid_general.ranged.attached_aoe.aoe_hit, dependent on calling effect
  • 4
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect
  • 5
    • When stacks of this effect increase

    Perform the following actions:

  • 6
    • When character takes damage that does not get redirected, not more than every 1.5s from tag tag.abl.generic.tag_c, delayed by 2s

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 7
    • When effect ticks
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 4m

    Only when the following conditions are met:

    Perform the following actions:

    • Add effect #4 to TARGET from TARGET
    • Play appearance epp.operation.oricon.fortress.boss.droid_general.ranged.attached_aoe.aoe_hit, dependent on calling effect
    • Remove this effect
  • [0s] [not displayed]
    pressuremineEffect #4

  • 1
    • When effect is applied

    Override target to:

    • Enemies List

    Only when the following conditions are met:

      • <
        • If TARGET has an effect with the tag tag.​abl.​operation.​oricon.​fortress.​droid_general.​nightmare_concussion_mine
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​operation.​oricon.​fortress.​droid_general.​nightmare_concussion_mine
    • Dispel all effects from tags tag.​abl.​generic.​tag_c
    • Play appearance epp.operation.oricon.fortress.boss.droid_general.ranged.attached_aoe.aoe_hit, dependent on calling effect
  • [does not expire]
    deathfieldMine percutante Cauchemar
    Si l'énergie de cette mine entre en contact avec celle d'une autre mine, elles se polarisent et créent une énorme explosion !

  • 1
    • When effect ticks
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 4m

    Only when the following conditions are met:

      • <
        • If TARGET has an effect with the tag tag.​abl.​operation.​oricon.​fortress.​droid_general.​nightmare_concussion_mine_b
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Add effect #6 to TARGET from CASTER
  • [0s] [not displayed]
    pressuremineMine percutante Cauchemar

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.oricon.fortress.boss.droid_general.nightmare_mine_wipe
  • 2
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 16
      - Sort Type = Closest
      - Radius = 200m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • God Damage
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 3
      - Standard Health Percent Min = (float) 3
  • [hidden] [10s]
    pressuremineEffect #7