1. Pouvoirs
  2. exp
  3. seasons
  4. 01
  5. ep_14
  6. player_abilities
  7. follower_health_buff

[follower_health_buff]

[follower_health_buff]

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
[follower_health_buff]
2
[follower_health_buff]
3
stealthEn mode furtif – Détection difficile.
4
[follower_health_buff]
  • [hidden] [does not expire]
    Effect #1

  • 1
    • When effect is applied

    Perform the following actions:

  • 2
    • Before NPC with this effect takes damage

    Only when the following conditions are met:

      • If hitpoints of TARGET < 25%

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) -5 000
      - Amount Min = (float) -5 000
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
    • Add effect #2 to TARGET from CASTER
  • 3
    • When effect ticks

    Only when the following conditions are met:

      • If hitpoints of TARGET < 100%

    Perform the following actions:

    • Heal the TARGET for 1*BonusHeal + (100% of its HP), causing no threat
  • 4
    • When effect ticks

    Override target to:

    • Master
      - Pet = (int) 3

    Only when the following conditions are met:

      • <
        • If CASTER is not stealthed
        AND
        • If TARGET is stealthed
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 5
    • When effect ticks

    Override target to:

    • Master
      - Pet = (int) 3

    Only when the following conditions are met:

      • <
        • If CASTER is stealthed
        AND
        • If TARGET is not stealthed
        >

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [hidden] [2s]
    Effect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Mark as neutralized
    • Absorb Damage
      - Damage Type = (int) 5
      - Spell Type = (int) 1
      - Level Cap = (int) 0
      - Amplifier Spec = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 100
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Max Damage Absorbed = (float) 0
      - Healing Power Coefficient = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [does not expire]
    stealthEn mode furtif
    Détection difficile.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.smuggler.stealth.cast
  • 2
    • When effect is applied

    Perform the following actions:

  • 3
    • When character takes damage, delayed by 1s
    • When character deals damage, delayed by 1s
    • When starting a conversation
    • When CASTER enters combat

    Perform the following actions:

    • Remove this effect
  • 4
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.smuggler.stealth.exit
  • [0s] [not displayed]
    Effect #4

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​buff.​stealth