Électrofilet
Électrofilet
Attributs
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 2.0.0 |
Global ID: | 16141088529514592190 |
Combat log ID: | 3231516213641216 |
FQN: | abl. |
Star Wars name: | Électrofilet |
Autres langues: | Electro Net Elektronetz |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16140901836420733395 FQN: abl. npc. ability. custom. boss. flashpoint. cademimu. police_ elite. eletro_ net/5/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. ability. custom. boss. flashpoint. cademimu. police_elite. electro_net. instant_player - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 2,5
- Travel Time = (time) 0s
- 2
- When projectile completed travel and hit target
Only when the following conditions are met:
- If the Tech spell hit
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [30s]
Électrofilet
Vitesse de déplacement réduite.Slot: Debuff Duration: 30s On death: Effect is removed Tick rate: 1s (30 ticks) Initial stacks: 1 Max stacks: 5 # occurrences: 1 Tags: tag. abl. , tag.generic. fire_ damage abl. , tag.debuff. snare abl. dispel_ type. force Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 30s
- Max Duration = (time) 30s
Conditions: - Can only be called by other effects
Global ID: 16141180012862561513 Combat log ID: 3231516213641479 FQN: abl. npc. ability. custom. boss. flashpoint. cademimu. police_ elite. eletro_ net/5/2 - Set Stack Limit
- 1
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is in combat
Perform the following actions:
- Set movement speed to 80%
- Play appearance epp.
npc. , dependent on calling effectability. custom. boss. flashpoint. cademimu. police_elite. electro_net. debuff_player
- 2
- When effect ticks the 5th time
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is in combat
Perform the following actions:
- Set movement speed to 60%
- Modify Charges
- Tag = (string)
- Ability Spec =ÉlectrofiletÉlectrofilet
FQN: abl.npc.ability.custom.boss.flashpoint.cademimu.police_elite.eletro_net
- Amount Max = (float) 1
- Amount Min = (float) 1
- Amount Percent = (float) 0
- 3
- When effect ticks the 10th time
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is in combat
Perform the following actions:
- Set movement speed to 40%
- Modify Charges
- Tag = (string)
- Ability Spec =ÉlectrofiletÉlectrofilet
FQN: abl.npc.ability.custom.boss.flashpoint.cademimu.police_elite.eletro_net
- Amount Max = (float) 1
- Amount Min = (float) 1
- Amount Percent = (float) 0
- 4
- When effect ticks the 15th time
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is in combat
Perform the following actions:
- Set movement speed to 20%
- Modify Charges
- Tag = (string)
- Ability Spec =ÉlectrofiletÉlectrofilet
FQN: abl.npc.ability.custom.boss.flashpoint.cademimu.police_elite.eletro_net
- Amount Max = (float) 1
- Amount Min = (float) 1
- Amount Percent = (float) 0
- 5
- When effect ticks the 20th time
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is in combat
Perform the following actions:
- Set movement speed to 10%
- Modify Charges
- Tag = (string)
- Ability Spec =ÉlectrofiletÉlectrofilet
FQN: abl.npc.ability.custom.boss.flashpoint.cademimu.police_elite.eletro_net
- Amount Max = (float) 1
- Amount Min = (float) 1
- Amount Percent = (float) 0
- 6
- When effect expires
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is in combat
Perform the following actions:
- Remove this effect
- 7
- When effect ticks
Only when the following conditions are met:
- If TARGET has an effect with the tag tag.abl.debuff.stun
Perform the following actions:
- Remove this effect
- 8
- When effect ticks
Only when the following conditions are met:
- If TARGET is not in combat
Perform the following actions:
- Remove this effect