[health_adds]
[health_adds]
Attributs
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Métadonnées
Contained since: | Mise à jour 2.7.0 |
Global ID: | 16141090447645022353 |
Combat log ID: | 3339603360612352 |
FQN: | abl. |
Star Wars name: | [health_adds] |
Autres langues: | [health_adds] [health_adds] |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Buff Duration: passive On death: Effect persists Tick rate: 0.5s # occurrences: 0 Global ID: 16141110815110247218 FQN: abl. qtr. flashpoint. tython. imperial. boss. commando. health_ adds/14/1 - 1
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 8-man SM
Perform the following actions:
- Modify stat Santé max, set to 5,77%
- Modify meta stat Coût de pouvoir - Énergie for effects from tag tag.
abl. , increase by 10utility. is_ basic_ attack
- 2
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 8-man VM
Perform the following actions:
- Modify stat Santé max, set to 10%
- Modify meta stat Coût de pouvoir - Énergie for effects from tag tag.
abl. , increase by 10utility. is_ basic_ attack - Modify stat Dégâts infligés (modificateur en pourcentage), increase by 0,4
- 3
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 16-man SM
Perform the following actions:
- Modify stat Santé max, set to -50%
- Modify meta stat Coût de pouvoir - Énergie for effects from tag tag.
abl. , increase by 10utility. is_ basic_ attack - Modify stat Dégâts infligés (modificateur en pourcentage), increase by -0,5
- 4
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 30m
Only when the following conditions are met:
- <
- If TARGET is a player
- If TARGET is an enemy
- If TARGET is in combat
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [hidden] [0s] [not displayed]
Effect #2Slot: Buff Duration: instant # occurrences: 0 Initializers: - Set Reverse
- Is Reverse = (bool) true
Conditions: - If difficulty is set to 8-man
Global ID: 16141109715598620031 FQN: abl. qtr. flashpoint. tython. imperial. boss. commando. health_ adds/14/2 - Set Reverse
- 1
- When effect is applied
Perform the following actions:
- Taunt
- Duration = (time) 5s