1. Pouvoirs
  2. exp
  3. seasons
  4. 02
  5. ep_09
  6. slow_motion
  7. massacre

Massacre

overpower

Massacre

Frappe la cible avec les deux armes. Inflige <<1[$d point/$d point/$d points]>> de dégâts d'arme et déclenche automatiquement une attaque de forme Ataru, annulant son délai de réutilisation. Durant les 6 secondes qui suivent le massacre, votre forme Ataru a 30 % de chances supplémentaires de se déclencher. Requiert deux sabres laser.

Remplace la fente vicieuse.

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Related effects, buffs and debuffs

Ability activation
1
overpower
Massacre
  • [0s] [not displayed]
    overpowerEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.seasons.02.ep_09.slow_motion.massacre
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,147
      - Standard Health Percent Min = (float) 0,147
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -0,02
      - Coefficient = (float) 1,47
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -0,02
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Secondary Melee