1. Pouvoirs
  2. flashpoint
  3. star_fortress
  4. boss
  5. solo_boss
  6. buff_droid_arm_blades

[buff_droid_arm_blades]

[buff_droid_arm_blades]

Attributs

Conditions

Métadonnées

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
[buff_droid_arm_blades]
2
[buff_droid_arm_blades]
3
[buff_droid_arm_blades]
4
[buff_droid_arm_blades]
  • [0s] [not displayed]
    Effect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Delay next ability by 2s (GCD)
    • Add effect #2 to TARGET from CASTER
  • [hidden] [does not expire]
    Effect #2

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET is not in combat

    Perform the following actions:

    • Play appearance epp.flashpoint.star_fortress.boss.solo_boss.droid_arm_blades_spawn, dependent on calling effect
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Play appearance epp.flashpoint.star_fortress.boss.solo_boss.droid_arm_blades, dependent on calling effect
  • 3
    • When character receives an effect with tags tag.abl.flashpoint.star_fortress.solo_boss.is_casting_force_abl
    • When an ability is activated with tags tag.abl.flashpoint.star_fortress.solo_boss.is_casting_force_abl by CASTER

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Remove this effect
  • [hidden] [does not expire]
    Effect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.flashpoint.star_fortress.boss.solo_boss.droid_arm_blades_retract, dependent on calling effect
  • 2
    • When effect ticks

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is in combat
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​flashpoint.​star_fortress.​solo_boss.​has_blades_extended
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​flashpoint.​star_fortress.​solo_boss.​respawning_blades
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​flashpoint.​star_fortress.​solo_boss.​is_casting_force_abl
        >

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
    • Remove this effect
  • [hidden] [1s]
    Effect #4

  • 1
    • When effect ticks the 1st time

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is in combat
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​flashpoint.​star_fortress.​solo_boss.​has_blades_extended
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​flashpoint.​star_fortress.​solo_boss.​is_casting_force_abl
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect ticks the 1st time

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER