1. Pouvoirs
  2. qtr
  3. 1x2
  4. raid
  5. denova
  6. enemy
  7. boss
  8. tanks
  9. difficulty_3
  10. tank_2_ultimate_destruction

Destruction ultime

ionclip

Destruction ultime

Attributs

Conditions

Métadonnées

Users

Used by
  • class.npc.qtr.1x2.raid.denova.enemy.difficulty_3.boss.tanks.tank_2

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
ionclipDestruction ultime – Augmente les dégâts infligés par le char d'assaut Hèle-tempête de 100 %. Inflige des dégâts toutes les 2 secondes.
2
ionclip
Destruction ultime
  • [15s]
    ionclipDestruction ultime
    Augmente les dégâts infligés par le char d'assaut Hèle-tempête de 100 %. Inflige des dégâts toutes les 2 secondes.

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify meta stat Modificateur de dégâts reçus (pourcentage) for effects from tag tag.abl.qtr.1x2.raid.denova.enemy.boss.tanks.tank_2_ability, increase by 1
    • Play appearance epp.qtr.1x2.raid.denova.boss.tanks.tank_2_double_destruction_cast, dependent on calling effect
    • Add effect #2 to TARGET from CASTER
    • Play appearance epp.qtr.1x2.raid.denova.boss.tanks.tank_2_double_destruction_impact_loop, dependent on calling effect
  • 2
    • When effect ticks

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,043
      - Standard Health Percent Min = (float) 0,043
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 1
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.qtr.1x2.raid.denova.boss.tanks.tank_2_double_destruction_impact_tick, dependent on calling effect
  • [0s] [not displayed]
    ionclipEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) -0,99
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0