1. Pouvoirs
  2. companion
  3. unique
  4. mtx
  5. treek
  6. st_cleanse_hot

Fléchette Fektur

treek_fektur_dart

Fléchette Fektur

Treek injecte un médicament à une cible membre du groupe. Celui-ci lui restaure <<1[$d point/$d point/$d points]>> de santé pendant <<2[$d seconde/$d seconde/$d secondes]>> et dissipe un effet mental ou physique à chaque déclic.

Attributs

Conditions

Métadonnées

Users

Used by
  • apc.companion.class.mtx.treek_imp
  • apc.companion.class.mtx.treek_rep

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
treek_fektur_dart
Fléchette Fektur
2
treek_fektur_dart
Fléchette Fektur
3
treek_fektur_dartFléchette Fektur – Dissipation d'effet et soins réguliers.
  • [0s] [not displayed]
    treek_fektur_dartEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.companion.unique.mtx.treek.st_cleanse_hot.heal_self_instant
    • Add effect #3 to TARGET from CASTER
  • [hidden] [0s]
    treek_fektur_dartEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.companion.unique.mtx.treek.st_cleanse_hot.heal_other_instant
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 2
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [12s]
    treek_fektur_dartFléchette Fektur
    Dissipation d'effet et soins réguliers.

  • 1
    • When effect ticks

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Play appearance epp.companion.unique.mtx.treek.st_cleanse_hot.heal_tick_pulse
    • Dispel 1 effects from tags tag.​abl.​dispel_type.​physical, tag.​abl.​dispel_type.​mental
    • Heal the TARGET with Tech for 0,295*BonusHeal + 0,01475*StandardHealth, causing no threat