1. Pouvoirs
  2. qtr
  3. 1x4
  4. raid
  5. asation
  6. enemy
  7. boss
  8. dread_guards
  9. zlogic
  10. assassin
  11. aw_mark_of_death

Marque de la mort

deathfield

Marque de la mort

Attributs

Conditions

Métadonnées

Users

Used by
  • class.npc.qtr.1x4.raid.asation.enemy.difficulty_3.boss.dread_guard.dread_guard_02
  • class.npc.qtr.1x4.raid.asation.enemy.difficulty_1.boss.dread_guard.dread_guard_02
  • class.npc.qtr.1x4.raid.asation.enemy.difficulty_2.boss.dread_guard.dread_guard_02
  • class.npc.qtr.1x4.raid.asation.enemy.difficulty_4.boss.dread_guard.dread_guard_02

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
deathfield
Marque de la mort
2
deathfield
Marque de la mort
3
deathfield
Marque de la mort
4
deathfield
Marque de la mort
5
deathfield
Marque de la mort
6
cc_aggressiveImmunité contre la provocation – Immunité contre la provocation.
7
deathfield
Marque de la mort
  • [0s] [not displayed]
    deathfieldEffect #1

  • 1
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) true
      - Ignore NPC = (bool) false
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If CASTER is positioned 10m to 35m to melee distance of TARGET
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​dread_guards.​assassin.​expiatory_dot
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​dread_guards.​assassin.​force_leech
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​dread_guards.​assassin.​dont_death_mark
        >

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [0s] [not displayed]
    deathfieldEffect #2

  • 1
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) true
      - Ignore NPC = (bool) false
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If CASTER is positioned ≤ 45m to melee distance of TARGET
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​dread_guards.​assassin.​force_leech
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​dread_guards.​assassin.​dont_death_mark
        >

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [0s] [not displayed]
    deathfieldEffect #3

  • 1
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) false
      - Ignore NPC = (bool) false
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If CASTER is positioned ≤ 45m to melee distance of TARGET
        >

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [hidden] [2s]
    deathfieldEffect #4

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #6 to TARGET from CASTER
  • 2
    • When effect is applied

    Perform the following actions:

    • Add effect #7 to TARGET from CASTER
    • Execute hydra hook MarkOfDeath
    • Add effect #5 to TARGET from TARGET
  • [hidden] [2s]
    deathfieldEffect #5

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook MoDBroadcast
  • [14s]
    cc_aggressiveImmunité contre la provocation
    Immunité contre la provocation.

  • 1
    • When effect is applied

    Perform the following actions:

    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.taunt
    • Set movement speed to 50%
  • 2
    • When character receives an effect with tags tag.abl.qtr.1x4.raid.asation.enemy.boss.dread_guards.assassin.remove_taunt_immunity

    Perform the following actions:

    • Remove this effect
  • [0s] [not displayed]
    deathfieldEffect #7

  • 1
    • When effect is applied

    Perform the following actions:

    • Taunt
      - Duration = (time) 14s