1. Pouvoirs
  2. operation
  3. dxun
  4. boss
  5. holding_pens
  6. player
  7. stim_grant

Sérum d'accélération synaptique CI-M

advanced_heavy_duty_absorb_adrenal

Sérum d'accélération synaptique CI-M

Attributs

Conditions

Métadonnées

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
100
advanced_heavy_duty_absorb_adrenalSérum d'accélération synaptique CI-M – En possession d'une dose ou plus de sérum d'accélération synaptique CI-M.
2
advanced_heavy_duty_absorb_adrenal
Sérum d'accélération synaptique CI-M
  • [does not expire]
    advanced_heavy_duty_absorb_adrenalSérum d'accélération synaptique CI-M
    En possession d'une dose ou plus de sérum d'accélération synaptique CI-M.

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to Story Mode

    Perform the following actions:

    • Play appearance epp.operation.dxun.boss.holding_pens.player.stim.possession, dependent on calling effect
    • Grant Temporary Ability Package
      - Lock Out Player Abilities = (bool) false
      - Temporary Package Spec = (int) 16141034770465696203
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to Veteran or Master Mode

    Perform the following actions:

    • Play appearance epp.operation.dxun.boss.holding_pens.player.stim.possession, dependent on calling effect
    • Grant Temporary Ability Package
      - Lock Out Player Abilities = (bool) false
      - Temporary Package Spec = (int) 16140946867632234890
  • 3
    • Just before NPC with this effect dies

    Override target to:

    • Caster

    Perform the following actions:

  • 5
    • When TARGET gets revived

    Perform the following actions:

    • Dispel 99 effects from tags tag.​abl.​operation.​dxun.​boss.​holding_pens.​player.​stim_grant_on_ground
  • 6
    • When character receives an effect with tags tag.abl.operation.dxun.boss.holding_pens.player.stim_request_charge

    Override target to:

    • Trigger Caster

    Only when the following conditions are met:

      • <
        • If stacks of this effect != 0
        AND
        • If CASTER is not alive
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 7
    • When stacks of this effect decrease

    Only when the following conditions are met:

      • If stacks of this effect = 0

    Perform the following actions:

    • Remove this effect