Attaque spéciale 2 Crachat
Attaque spéciale 2 Crachat
Attaque de mêlée spéciale 2 des ennemis de mêlée (Remarque : il s'agit d'une attaque à distance)
Attributs
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16141105133427421073 |
Combat log ID: | 813771748540416 |
FQN: | abl. |
Star Wars name: | Attaque spéciale 2 Crachat |
Autres langues: | Attack Sp2 Spit (Übersetzung fehlt - DNT) |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s]
Attaque spéciale 2 CrachatSlot: Debuff Duration: instant # occurrences: 0 Global ID: 16140954856179641221 FQN: abl. creature_ default. melee_ mob. attack_ sp2_ spit/0/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
creature_default. melee_mob. attack_sp2_spit - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 2
- Spell Type = (int) 1
- Travel Speed = (float) 2
- Travel Time = (time) 0s
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Add effect #2 to TARGET from TARGET
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16140953756668013128 FQN: abl. creature_ default. melee_ mob. attack_ sp2_ spit/0/2 - 1
- When effect is applied
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Slots = Primary Melee