1. Pouvoirs
  2. test
  3. ammer
  4. party_bomb

[Party Bomb]

sonicprobe

[Party Bomb]

Attributs

Conditions

Métadonnées

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
sonicprobe
[Party Bomb]
2
sonicprobe
[Party Bomb]
3
sonicprobe
[Party Bomb]
4
lastresort
Party Bomb!
  • [hidden] [1s]
    sonicprobeEffect #1

  • 1
    • When effect expires

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [60s]
    sonicprobeEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.test.ammer.party_bomb.party_bomb_probe, dependent on calling effect
  • 2
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 20
      - Sort Type = Closest
      - Radius = 10m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a friend of CASTER
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Add effect #4 to TARGET from CASTER
  • [hidden] [2s]
    sonicprobeEffect #3

  • [60s]
    lastresort Party Bomb!

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.test.ammer.party_bomb.party_bomb_hit, dependent on calling effect
  • 2
    • When effect ticks

    Only when the following conditions are met:

      • If TARGET does not have any effect with the tag tag.​abl.​world_design.​dance_bomb

    Perform the following actions:

    • Remove this effect
  • 3
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.test.ammer.party_bomb.party_bomb_end, dependent on calling effect