1. Pouvoirs
  2. operation
  3. dxun
  4. boss
  5. huntmaster
  6. huntmaster
  7. holdout_flare

Fusée lumineuse CI

meleeweaponhilt1

Fusée lumineuse CI

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
meleeweaponhilt1
Holdout Ticking Dispenser
2
meleeweaponhilt1
Holdout Add Dispense
3
meleeweaponhilt1
Holdout Taunt onto Huntmaster
4
meleeweaponhilt1
Holdout Threat Huntmaster onto Beasts
5
meleeweaponhilt1
Huntmaster Post-Flare Immobilize
  • [hidden] [45s]
    meleeweaponhilt1 [HIDDEN]Holdout Ticking Dispenser

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.dxun.boss.huntmaster.huntmaster.holdout_flare_instant, dependent on calling effect
  • 2
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 48
      - Sort Type = Closest
      - Radius = 100m

    Only when the following conditions are met:

      • <
        • If TARGET has an effect with the tag tag.​abl.​operation.​dxun.​boss.​huntmaster.​beasts.​shared.​is_a_beast or tag.​abl.​operation.​dxun.​boss.​huntmaster.​beasts.​flier.​is_a_flier
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 3
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 1000m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 4
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 16
      - Sort Type = Closest
      - Radius = 1000m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Broadcast Message
      - Color = (string) 1.0,0,0
      - Message String = (string)
      - TempStringId = (string) 2469378561934460
      - Localized Message = (string) <text></text> <locComment />
      - String Id = (int) 4277783131848988
      - Message String Id = (int) 0
      - Text Size = (int) 22
      - Duration In Seconds = (float) 5
  • [hidden] [1s]
    meleeweaponhilt1 [HIDDEN]Holdout Add Dispense

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook Dispense_Holdout
  • [hidden] [0s] [not displayed]
    meleeweaponhilt1 [HIDDEN]Holdout Threat Huntmaster onto Beasts

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) true
      - Amount Max = (float) 1 000 000
      - Amount Min = (float) 1 000 000
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
  • [hidden] [3s]
    meleeweaponhilt1 [HIDDEN]Huntmaster Post-Flare Immobilize

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize but allow rotation