1. Pouvoirs
  2. qtr
  3. 1x1
  4. raid
  5. karaggas_palace
  6. enemy
  7. boss
  8. boss_4_hanoi
  9. difficulty_1
  10. spawn_bootup

[spawn_bootup]

grapple

[spawn_bootup]

Attributs

Conditions

Métadonnées

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
10
armortechArmure exotechnologique suralimentée – Défenses augmentées.
2
stunnedArrêt total – Incapacité d'agir.
3
grapple
[spawn_bootup]
4
grapple
[spawn_bootup]
5
grapple
[spawn_bootup]
6
grapple
[spawn_bootup]
7
bloodthirstMise en rage – Dégâts infligés + 200 %.
  • [does not expire]
    armortechArmure exotechnologique suralimentée
    Défenses augmentées.

  • 1
    • When effect is applied

    Perform the following actions:

  • 2
    • When character receives an effect with tags tag.abl.qtr.1x1.raid.karaggas_palace.boss_4_hanoi.incinerate

    Perform the following actions:

    • Remove this effect
  • 3
    • Just before this effect is removed

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
    • Add effect #6 to TARGET from CASTER
  • [does not expire]
    stunnedArrêt total
    Incapacité d'agir.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.qtr.1x1.raid.karaggas_palace.enemy.boss.boss_4_hanoi.passive.spawn_stun, dependent on calling effect
    • Stun the TARGET
  • 2
    • Before NPC with this effect takes damage, not more than every 1.5s

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 3
    • When character receives an effect with tags tag.abl.qtr.1x1.raid.karaggas_palace.boss_4_hanoi.incinerate

    Perform the following actions:

    • Remove this effect
  • [hidden] [5s]
    grappleEffect #3

  • 1
    • When effect expires

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​qtr.​1x1.​raid.​karaggas_palace.​boss_4_hanoi.​spawn_bootup_protection

    Perform the following actions:

    • Exit Combat
  • [hidden] [does not expire]
    grappleEffect #4

  • 1
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect
  • 2
    • Just before this effect is removed

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • [1s]
    grapple[spawn_bootup]

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook Call Reset Method (object self = Target)
  • [hidden] [480s]
    grappleEffect #6

  • 1
    • Just before this effect is removed

    Perform the following actions:

    • Add effect #7 to TARGET from CASTER
  • 2
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect
  • [does not expire]
    bloodthirstMise en rage
    Dégâts infligés + 200 %.

  • 1
    • When effect is applied

    Perform the following actions:

  • 2
    • When CASTER exits combat

    Perform the following actions:

    • Remove this effect