1. Pouvoirs
  2. sith_warrior
  3. skill
  4. carnage
  5. gore

Écorchure

abl_sw_ma_gore

Écorchure

Empale la cible à l'aide des deux sabres laser, lui infligeant <<1>> points de dégâts d'arme et l'engourdissant pendant <<2>> secondes au cours desquelles elle ne peut recourir aux actions et fuites réclamant de la mobilité. Brise également la cible pendant 45 secondes. L'armure des cibles brisées est réduite de 20 %. Requiert deux sabres laser.

Attributs

Conditions

Métadonnées

Users

Used by
  • apc.tutorial.warrior.marauder.carnage.1
  • apc.sith_warrior.marauder.carnage
  • apc.test.cdurel.class_prototypes.war_kni.marauder_carnage

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_sw_ma_gore
Écorchure
2
damagevulnerabilityGêne – Ne peut pas activer ou profiter des actions de grande mobilité.
3
armorReducedDestruction (physique) – Index d'armure réduit.
4
abl_sw_ma_gore
Écorchure
  • [0s] [not displayed]
    abl_sw_ma_goreEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_warrior.gore.cast_instant
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,24
      - Standard Health Percent Min = (float) 0,24
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 0,6
      - Coefficient = (float) 2,4
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
    • Add effect #2 to TARGET from CASTER, Combat Math Only
    • Add effect #3 to TARGET from CASTER, Combat Math Only
    • Add effect #4 to TARGET from CASTER, Combat Math Only
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 0,6
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Secondary Melee
  • [1.5s]
    damagevulnerabilityGêne
    Ne peut pas activer ou profiter des actions de grande mobilité.

  • [45s]
    armorReducedDestruction (physique)
    Index d'armure réduit.

  • 1
    • When effect is applied

    Perform the following actions:

  • [0s] [not displayed]
    abl_sw_ma_goreEffect #4

  • 1
    • When effect is applied

    Override target to:

    • AoE Cone
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Direction = Forward
      - Sort Type = Closest
      - Distance = 10m
      - Angle = (float) 30

    Only when the following conditions are met:

      • <
        • If TARGET != PRIMARY TARGET
        AND
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Play appearance epp.jedi_knight.lance.puncture_aoe
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,24
      - Standard Health Percent Min = (float) 0,24
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 0,6
      - Coefficient = (float) 2,4
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee