1. Pouvoirs
  2. trooper
  3. cryo_grenade

Cryo-grenade

cryobanGrenade

Cryo-grenade

Lance une cryo-grenade qui gèle la cible, lui infligeant <<2[$d point/$d point/$d points]>> de dégâts énergétiques et l'étourdissant pendant <<1[$d seconde/$d seconde/$d secondes]>>.

Attributs

Conditions

Métadonnées

Users

Used by
  • class.pc.trooper
  • apc.trooper.commando.gunnery_mods
  • apc.trooper.specialist.plasmatech_mods
  • apc.trooper.base
  • apc.trooper.commando.combat_medic_mods
  • apc.trooper.specialist.shield_specialist_mods
  • apc.trooper.commando.assault_specialist_mods
  • apc.trooper.specialist.tactics_mods

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
cryobanGrenade
Cryo-grenade
2
stunnedÉtourdissement (techno) – Incapacité d'agir.
  • [hidden] [0s]
    cryobanGrenadeEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.trooper.cryoban_grenade.cast
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 3
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,078
      - Standard Health Percent Min = (float) 0,038
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0,58
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #2 to TARGET from CASTER, Combat Math Only
  • [4s]
    stunnedÉtourdissement (techno)
    Incapacité d'agir.

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
    • Play appearance epp.trooper.cryoban_grenade.target, dependent on calling effect