1. Pouvoirs
  2. qtr
  3. 1x1
  4. flashpoint
  5. kaon
  6. enemy
  7. trash
  8. infected_grappler
  9. infected_grappler_cast

Restriction

bloomingshot

Restriction

Attributs

Conditions

Métadonnées

Users

Used by
  • class.npc.qtr.1x1.flashpoint.kaon.enemy.difficulty_1.trash.trash_infected_grappler

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
bloomingshot
Restriction
2
bloomingshot
Restriction
3
bloomingshot
Restriction
4
stunnedÉtourdissement – Incapacité d'agir.
5
creepingterrorRestriction – Dégâts cinétiques réguliers.
  • [0s] [not displayed]
    bloomingshotEffect #1

  • 1
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) false
      - Ignore NPC = (bool) true
      - Ignore PC = (bool) false
      - Ignore CC = (bool) true

    Only when the following conditions are met:

      • <
        • If CASTER is positioned ≤ 35m to center of TARGET
        AND
        • If TARGET does not have 1 or more effects with the tag tag.​abl.​buff.​cover_bonuses
          Failure message: Cannot be used against a target in cover.
        AND
        • If TARGET is not in cover
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​qtr.​1x1.​flashpoint.​kaon.​enemy.​trash.​infected_grappler.​choke_target
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect is applied

    Override target to:

    • Caster

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Cancel this ability
  • [hidden] [0s] [not displayed]
    bloomingshotEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.qtr.1x1.flashpoint.kaon.enemy.infected_grappler.infected_grappler_cast
    • Add effect #3 to TARGET from CASTER
  • [hidden] [0s] [not displayed]
    bloomingshotEffect #3

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Ballistic To Caster
      - Knockdown = (int) 1
      - Height = (float) 0
    • Add effect #4 to TARGET from CASTER
    • Add effect #5 to TARGET from CASTER
  • [does not expire]
    stunnedÉtourdissement
    Incapacité d'agir.

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
    • Play appearance epp.qtr.1x1.flashpoint.kaon.enemy.infected_grappler.infected_grapple_target, dependent on calling effect
  • 2
    • Just before this effect is removed
    • When character dies

    Override target to:

    • Caster

    Perform the following actions:

    • Play appearance epp.qtr.1x1.flashpoint.kaon.enemy.infected_grappler.infected_grappler_retract, dependent on calling effect
  • [does not expire]
    creepingterrorRestriction
    Dégâts cinétiques réguliers.

  • 1
    • When effect is applied
    • When effect ticks

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,068
      - Standard Health Percent Min = (float) 0,068
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • Just before this effect is removed
    • When character dies
    • When channel finished

    Override target to:

    • Caster

    Perform the following actions:

    • Play appearance epp.qtr.1x1.flashpoint.kaon.enemy.infected_grappler.infected_grappler_retract, dependent on calling effect