1. Pouvoirs
  2. qtr
  3. 1x6
  4. raid
  5. darvannis
  6. enemy
  7. boss
  8. shadow_dealer
  9. mercenaries
  10. death_from_above

Mort venue du ciel

deathFromAbove

Mort venue du ciel

Attributs

Conditions

Métadonnées

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
deathFromAbove
Contrôle de vol MVC
2
deathFromAbove
Mort venue du ciel
3
deathFromAbove
Mort venue du ciel
  • [hidden] [does not expire]
    deathFromAboveContrôle de vol MVC

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.bounty_hunter.death_from_above.jet_engage
  • 2
    • When effect ticks

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 3
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.jedi_knight.master_strike.cancel
  • 4
    • When character takes damage at 50 health

    Perform the following actions:

    • Interrupt ability but do not prevent follow-up usage
  • [hidden] [does not expire]
    deathFromAboveEffect #2

  • 1
    • When effect ticks the 1st time
    • When effect ticks the 3rd time
    • When effect ticks the 5th time

    Perform the following actions:

    • Play appearance epp.bounty_hunter.death_from_above.missile_left
  • 2
    • When effect ticks the 2nd time
    • When effect ticks the 4th time
    • When effect ticks the 6th time

    Perform the following actions:

    • Play appearance epp.bounty_hunter.death_from_above.missile_right
  • [0s] [not displayed]
    deathFromAboveEffect #3

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 24
      - Sort Type = Closest
      - Radius = 8m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,2
      - Standard Health Percent Min = (float) 0,2
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0