1. Pouvoirs
  2. itm
  3. useable
  4. party_bomb

Bombe festive

sonicprobe

Bombe festive

Lance une bombe festive qui fait danser tout le monde dans la zone !
(Délai de réutilisation : 5 minutes)

Attributs

Conditions

Métadonnées

Users

Triggered by using an item (1)

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
sonicprobe
Bombe festive
2
sonicprobe
Bombe festive
3
sonicprobe
Bombe festive
  • [hidden] [1s]
    sonicprobeEffect #1

  • 1
    • When effect expires

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [60s]
    sonicprobeEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.itm.usable.party_bomb.probe, dependent on calling effect
  • 2
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 20
      - Sort Type = Closest
      - Radius = 8m

    Only when the following conditions are met:

      • <
        • If TARGET is a player
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​player.​mount
        AND
        • If TARGET is not in combat
        AND
        • If TARGET is not in cover
        AND
        • If TARGET is alive
        AND
        • If TARGET is a friend of CASTER
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [hidden] [2s]
    sonicprobeEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.itm.usable.party_bomb.hit, dependent on calling effect
  • 2
    • When CASTER is moving, not more than every 1s
    • When CASTER enters combat
    • When starting a conversation

    Perform the following actions:

    • Remove this effect
  • 3
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.itm.usable.party_bomb.end, dependent on calling effect