1. Pouvoirs
  2. trooper
  3. high_impact_round

Tir à fort impact

highimpactround

Tir à fort impact

Tire une salve très puissante infligeant <<1[$d point/$d point/$d points]>> de dégâts d'arme à la cible. Ne fonctionne que contre les cibles en état d'incapacité ou subissant des dégâts réguliers.

Attributs

Conditions

Métadonnées

Users

Used by
  • class.pc.trooper
  • apc.trooper.commando.base
  • apc.tutorial.trooper.commando.gunnery.2
  • apc.trooper.base
  • apc.tutorial.trooper.vanguard.plasmatech.6
  • apc.trooper.specialist.base
  • apc.tutorial.trooper.vanguard.tactics.2
  • apc.tutorial.trooper.vanguard.shield_specialist.5

Related effects, buffs and debuffs

Ability activation
1
highimpactround
Tir à fort impact
  • [hidden] [0s]
    highimpactroundEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.trooper.high_impact_round.high_impact_round_fire_new
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 8
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,197
      - Standard Health Percent Min = (float) 0,197
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 0,31
      - Coefficient = (float) 1,97
      - Health Steal Percentage = (float) 0
      - Slots = Primary Ranged