1. Pouvoirs
  2. sith_warrior
  3. skill
  4. carnage
  5. devastating_blast

Souffle dévastateur

abl_sw_ma_devastating_blast

Souffle dévastateur

Libère un puissant souffle de Force énergétique vers la cible, infligeant <<1[$d point/$d point/$d points]>> de dégâts énergétiques. Le souffle étourdit les ennemis standard et faibles pendant <<2[$d seconde/$d seconde/$d secondes]>>.

Remplace le cri de Force.

Attributs

Conditions

Métadonnées

Users

Used by
  • apc.tutorial.warrior.marauder.carnage.4
  • apc.sith_warrior.marauder.carnage
  • apc.test.cdurel.class_prototypes.war_kni.marauder_carnage

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_sw_ma_devastating_blast
Souffle dévastateur
2
stunnedÉtourdissement (Force) – Incapacité d'agir.
3
abl_sw_ma_devastating_blast
Souffle dévastateur
  • [hidden] [0s]
    abl_sw_ma_devastating_blastEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_warrior.devastating_blast.cast_instant
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 2,5
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,235
      - Standard Health Percent Min = (float) 0,195
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 2,15
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #2 to TARGET from CASTER, Combat Math Only
    • Add effect #3 to TARGET from CASTER, Combat Math Only
  • [5s]
    stunnedÉtourdissement (Force)
    Incapacité d'agir.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_warrior.intimidating_roar.target, dependent on calling effect
    • Stun the TARGET