Force ondulatoire
Force ondulatoire
Les dégâts infligés par le lancer télékinétique et la sérénité de Force ont respectivement 20 % et 60 % de chances de restaurer 2 points de Force et d'infliger <<1[$d point/$d point/$d points]>> de dégâts cinétiques à la cible. Augmente de 3 secondes la durée de l'écrasement mental et de l'éradication.
Attributs
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Métadonnées
Contained since: | Mise à jour 2.0.0 |
Global ID: | 16141144847402456095 |
Combat log ID: | 3218403678486528 |
FQN: | abl. |
Star Wars name: | Force ondulatoire |
Autres langues: | Rippling Force Machterschütterung |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16141129576386950255 FQN: abl. jedi_ consular. skill. balance. rippling_ force/19/1 - 1
- When character deals damage with tags tag.
abl. that does not get redirected (20% chance)jedi_consular. telekinetic_throw - When character deals damage with tags tag.
abl. that does not get redirected (60% chance)jedi_consular. force_serenity
Override target to:
- Trigger Target
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- When character deals damage with tags tag.
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. debuff. crush Initializers: - Set type to Negative, cannot toggle off
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141130675898578618 FQN: abl. jedi_ consular. skill. balance. rippling_ force/19/2 - 1
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Restore 2 of TARGET's force, causing no threat
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
jedi_consular. , dependent on calling effectforce_breach. tick - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,027
- Standard Health Percent Min = (float) 0,027
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,27
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0