1. Pouvoirs
  2. test
  3. qa
  4. mccameron
  5. bvt
  6. what_toughness

FR_What Toughness

dfa

FR_What Toughness

FR_Will print Toughness Value of Monster

Attributs

Conditions

Métadonnées

Users

Related effects, buffs and debuffs

Ability activation
1
dfa
FR_What Toughness
  • [0s] [not displayed]
    dfaEffect #1

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET is a player

    Perform the following actions:

    • Custom debug
      - Param 2 = (string) Target is a Player
      - Param 3 = (string)
      - Param 4 = (string)
      - Param 5 = (string)
      - Param 6 = (string)
      - Param 7 = (string)
      - Param 8 = (string)
      - Param 9 = (string)
      - Param 1 = (int) 9420106349774076632
    • Interrupt ability but do not prevent follow-up usage
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If toughness of TARGET is = Weak

    Perform the following actions:

    • Custom debug
      - Param 2 = (string) Target is "Weak"
      - Param 3 = (string)
      - Param 4 = (string)
      - Param 5 = (string)
      - Param 6 = (string)
      - Param 7 = (string)
      - Param 8 = (string)
      - Param 9 = (string)
      - Param 1 = (int) 9420106349774076632
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If toughness of TARGET is = Standard

    Perform the following actions:

    • Custom debug
      - Param 2 = (string) Target is "Standard"
      - Param 3 = (string)
      - Param 4 = (string)
      - Param 5 = (string)
      - Param 6 = (string)
      - Param 7 = (string)
      - Param 8 = (string)
      - Param 9 = (string)
      - Param 1 = (int) 9420106349774076632
  • 4
    • When effect is applied

    Only when the following conditions are met:

      • If toughness of TARGET is = Strong

    Perform the following actions:

    • Custom debug
      - Param 2 = (string) Target is "Strong"
      - Param 3 = (string)
      - Param 4 = (string)
      - Param 5 = (string)
      - Param 6 = (string)
      - Param 7 = (string)
      - Param 8 = (string)
      - Param 9 = (string)
      - Param 1 = (int) 9420106349774076632
  • 5
    • When effect is applied

    Only when the following conditions are met:

      • If toughness of TARGET is = Elite

    Perform the following actions:

    • Custom debug
      - Param 2 = (string) Target is "Boss 1"
      - Param 3 = (string)
      - Param 4 = (string)
      - Param 5 = (string)
      - Param 6 = (string)
      - Param 7 = (string)
      - Param 8 = (string)
      - Param 9 = (string)
      - Param 1 = (int) 9420106349774076632
  • 6
    • When effect is applied

    Only when the following conditions are met:

      • If toughness of TARGET is = Champion

    Perform the following actions:

    • Custom debug
      - Param 2 = (string) Target is "Boss 2"
      - Param 3 = (string)
      - Param 4 = (string)
      - Param 5 = (string)
      - Param 6 = (string)
      - Param 7 = (string)
      - Param 8 = (string)
      - Param 9 = (string)
      - Param 1 = (int) 9420106349774076632
  • 7
    • When effect is applied

    Only when the following conditions are met:

      • If toughness of TARGET is = Champion

    Perform the following actions:

    • Custom debug
      - Param 2 = (string) Target is "Boss 3"
      - Param 3 = (string)
      - Param 4 = (string)
      - Param 5 = (string)
      - Param 6 = (string)
      - Param 7 = (string)
      - Param 8 = (string)
      - Param 9 = (string)
      - Param 1 = (int) 9420106349774076632
  • 8
    • When effect is applied

    Only when the following conditions are met:

      • If toughness of TARGET is = Champion

    Perform the following actions:

    • Custom debug
      - Param 2 = (string) Target is "Boss 4"
      - Param 3 = (string)
      - Param 4 = (string)
      - Param 5 = (string)
      - Param 6 = (string)
      - Param 7 = (string)
      - Param 8 = (string)
      - Param 9 = (string)
      - Param 1 = (int) 9420106349774076632
  • 9
    • When effect is applied

    Only when the following conditions are met:

      • If toughness of TARGET is = Champion

    Perform the following actions:

    • Custom debug
      - Param 2 = (string) Target is "Raid Boss"
      - Param 3 = (string)
      - Param 4 = (string)
      - Param 5 = (string)
      - Param 6 = (string)
      - Param 7 = (string)
      - Param 8 = (string)
      - Param 9 = (string)
      - Param 1 = (int) 9420106349774076632
  • 10
    • When effect is applied

    Only when the following conditions are met:

      • If toughness of TARGET is = Unknown (#7)

    Perform the following actions:

    • Custom debug
      - Param 2 = (string) Target is "Player"
      - Param 3 = (string)
      - Param 4 = (string)
      - Param 5 = (string)
      - Param 6 = (string)
      - Param 7 = (string)
      - Param 8 = (string)
      - Param 9 = (string)
      - Param 1 = (int) 9420106349774076632
  • 11
    • When effect is applied

    Only when the following conditions are met:

      • If toughness of TARGET is = Unknown (#8)

    Perform the following actions:

    • Custom debug
      - Param 2 = (string) Target is "Companion"
      - Param 3 = (string)
      - Param 4 = (string)
      - Param 5 = (string)
      - Param 6 = (string)
      - Param 7 = (string)
      - Param 8 = (string)
      - Param 9 = (string)
      - Param 1 = (int) 9420106349774076632