1. Pouvoirs
  2. exp
  3. 01
  4. makeb
  5. world_arc
  6. imperial
  7. hub_2
  8. the_specialists
  9. rat_catcher
  10. missle_salvo

Salve de missiles

missilesalvo

Salve de missiles

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
missilesalvo
Salve de missiles
2
missilesalvo
Salve de missiles
3
missilesalvo
Salve de missiles
  • [hidden] [does not expire]
    missilesalvoEffect #1

  • 1
    • When effect ticks
    • When effect is applied

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 2
    • Just before this effect is removed
    • When channel finished

    Perform the following actions:

    • Play appearance epp.bounty_hunter.missile_salvo.missile_salvo_end
  • [hidden] [0s]
    missilesalvoEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 2
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [hidden] [1s]
    missilesalvoEffect #3

  • 1
    • When effect expires

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,17
      - Standard Health Percent Min = (float) 0,17
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0