Bouclier réfléchissant
Bouclier réfléchissant
Attributs
Type: | active |
Activation time: | 12s channel |
Target type: | Friendly |
AI type: | Heal |
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16141148475674621198 |
Combat log ID: | 2541542602440704 |
FQN: | abl. |
Star Wars name: | Bouclier réfléchissant |
Autres langues: | Reflective Shield Reflektivschild |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Bouclier réfléchissant
Renvoi des dégâts.Slot: Buff Duration: during channel (12s) On death: Effect is removed # occurrences: 0 Tags: tag. abl. flashpoint. ira. chief_ engineer_ kels. currently_ shielded Hydra script: hyd. location. flashpoint. imperial. revan. enemy. inst_ boss_ chief_ engineer_ kels Conditions: - If difficulty is set to 8-man VM
Target overrides: - [target override] Primary Target
- [target override] Caster
Global ID: 16141162082214148856 FQN: abl. npc. ability. custom. boss. flashpoint. ira. chief_ engineer_ kels. hard. channel_ reflect_ shield/6/1 - 1
- Before NPC with this effect takes damage without tags 13715463316778120900
Override target to:
- Trigger Caster
Perform the following actions:
- Play appearance epp.
npc. ability. custom. boss. storm_squad. shield_damage - Play appearance epp.
trooper. pulse_round. fire - Reflect Damage
- Absorb Damage = (bool) true
- Reflect Melee = (bool) true
- Reflect Ranged = (bool) true
- Reflect Force = (bool) true
- Reflect Tech = (bool) true
- Cap Damage = (bool) false
- Amount Percent = (float) 0,2
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- 2
- When effect is applied
Perform the following actions:
- Execute hydra hook bcast_reflect_shield
- 3
- Just before this effect is removed
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [hidden] [18s]
Effect #2Slot: Buff Duration: 18s On death: Effect is removed # occurrences: 0 Tags: tag. abl. flashpoint. ira. chief_ engineer_ kels. recently_ shielded Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 18s
- Max Duration = (time) 18s
Conditions: - Can only be called by other effects
Global ID: 16141158783679136001 FQN: abl. npc. ability. custom. boss. flashpoint. ira. chief_ engineer_ kels. hard. channel_ reflect_ shield/6/2 - Set Duration
- [does not expire]
Bouclier réfléchissant
Absorption d'une partie des dégâts imminents.Slot: Buff Duration: during channel (12s) On death: Effect is removed # occurrences: 0 Tags: tag. abl. flashpoint. ira. chief_ engineer_ kels. currently_ shielded Hydra script: hyd. location. flashpoint. imperial. revan. enemy. inst_ boss_ chief_ engineer_ kels Conditions: - If difficulty is set to Story Mode
Target overrides: - [target override] Primary Target
- [target override] Caster
Global ID: 16141159883190894418 FQN: abl. npc. ability. custom. boss. flashpoint. ira. chief_ engineer_ kels. hard. channel_ reflect_ shield/6/3 - 1
- Before NPC with this effect takes damage without tags 13715463316778120900
Override target to:
- Trigger Caster
Perform the following actions:
- Play appearance epp.
npc. ability. custom. boss. storm_squad. shield_damage - Play appearance epp.
trooper. pulse_round. fire - Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 1
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0,5
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Max Damage Absorbed = (float) 0
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- Just before this effect is removed
Perform the following actions:
- Add effect #2 to TARGET from CASTER