1. Pouvoirs
  2. operation
  3. iokath
  4. boss
  5. aivelesne
  6. adds
  7. combat_placeholder
  8. super_energy_burst_manager

[super_energy_burst_manager]

spvp_overchargedshield

[super_energy_burst_manager]

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
spvp_overchargedshield
Coordinate Reposition Instruction for A&E
2
spvp_overchargedshield
Handle Reposition
3
spvp_overchargedshield
Super Energy Burst Target Marker
4
spvp_overchargedshield
Super Energy Burst Double AE Warning
5
spvp_overchargedshield
Super Energy Burst Target Marker Positive
6
spvp_overchargedshield
Super Energy Burst Double AE Warning
7
spvp_overchargedshield
Super Energy Burst Target Marker Negative
8
spvp_overchargedshield
Super Energy Burst Double AE Warning
9
spvp_overchargedshield
Event Trigger Timeline
10
spvp_overchargedshield
Triggering Event A Tick
11
spvp_overchargedshield
Triggering Event B Tick
  • [hidden] [16s]
    spvp_overchargedshield Coordinate Reposition Instruction for A&E

  • 1
    • When effect ticks the 1st time

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 2
      - Sort Type = Closest
      - Radius = 70m

    Only when the following conditions are met:

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
  • 2
    • When effect ticks the 3rd time

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 2
      - Sort Type = Closest
      - Radius = 70m

    Only when the following conditions are met:

    Perform the following actions:

    • Add effect #9 to TARGET from CASTER
  • 3
    • When effect ticks the 4th time

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 3
      - Sort Type = Random
      - Radius = 70m

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Add effect #3 to TARGET from TARGET
    • Add effect #4 to TARGET from TARGET
  • 4
    • When effect ticks the 6th time

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 1
      - Sort Type = Random
      - Radius = 70m

    Only when the following conditions are met:

      • <
        • If TARGET does not have any effect with the tag tag.​abl.​operation.​iokath.​boss.​aivelesne.​adds.​combat_placeholder.​target_marker
        AND
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Add effect #5 to TARGET from TARGET
    • Add effect #6 to TARGET from TARGET
  • 5
    • When effect ticks the 6th time

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 1
      - Sort Type = Random
      - Radius = 70m

    Only when the following conditions are met:

      • <
        • If TARGET does not have any effect with the tag tag.​abl.​operation.​iokath.​boss.​aivelesne.​adds.​combat_placeholder.​target_marker_2p or tag.​abl.​operation.​iokath.​boss.​aivelesne.​adds.​combat_placeholder.​target_marker
        AND
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Add effect #7 to TARGET from TARGET
    • Add effect #8 to TARGET from TARGET
  • [hidden] [15s]
    spvp_overchargedshield Super Energy Burst Target Marker

  • [hidden] [5s]
    spvp_overchargedshield Super Energy Burst Double AE Warning

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.aivelesne.aivelesne.energy_burst.super_energy_burst_dual_cast_pertarget, dependent on calling effect
  • [hidden] [15s]
    spvp_overchargedshield Super Energy Burst Target Marker Positive

  • [hidden] [5s]
    spvp_overchargedshield Super Energy Burst Double AE Warning

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.aivelesne.aivelesne.energy_burst.super_energy_burst_positive_cast_pertarget, dependent on calling effect
  • [hidden] [15s]
    spvp_overchargedshield Super Energy Burst Target Marker Negative

  • [hidden] [5s]
    spvp_overchargedshield Super Energy Burst Double AE Warning

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.aivelesne.aivelesne.energy_burst.super_energy_burst_negative_cast_pertarget, dependent on calling effect
  • [hidden] [8s]
    spvp_overchargedshield Event Trigger Timeline

  • 1
    • When effect ticks the 5th time

    Perform the following actions:

    • Add effect #10 to TARGET from CASTER
  • 2
    • When effect ticks the 7th time

    Perform the following actions:

    • Add effect #11 to TARGET from CASTER
  • [hidden] [1s]
    spvp_overchargedshield Triggering Event A Tick

  • [hidden] [1s]
    spvp_overchargedshield Triggering Event B Tick