1. Pouvoirs
  2. exp
  3. seasons
  4. 01_dailies
  5. the_arena
  6. round_03
  7. boss_gungus_boga
  8. flames_giant_aoe

Jugement de Zildrog

abl_jk_gu_burning_storm

Jugement de Zildrog

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_jk_gu_burning_storm
Jugement de Zildrog
2
abl_jk_gu_burning_storm
Jugement de Zildrog
3
abl_jk_gu_burning_storm
Jugement de Zildrog
  • [hidden] [0.25s]
    abl_jk_gu_burning_stormEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.seasons.01_dailies.the_arena.round_03.flames_strike, dependent on calling effect
  • 2
    • When effect expires

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [0s] [not displayed]
    abl_jk_gu_burning_stormEffect #2

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Sort Type = Closest
      - Radius = 11.5m

    Only when the following conditions are met:

      • <
        • If TARGET is a player
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [hidden] [1s]
    abl_jk_gu_burning_stormEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.exp.seasons.01_dailies.the_arena.round_03.flames_impact, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,5
      - Standard Health Percent Min = (float) 0,5
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0