Lame déferlante
Lame déferlante
Parcourt rapidement 20 mètres, infligeant <<1>> points de dégâts d'arme aux ennemis qui se trouvent sur votre chemin et augmentant vos chances de défense de 100 % pendant le blitz. Peut être utilisé en cas d'immobilisation et purge tous les effets affectant les déplacements pendant son utilisation.
Attributs
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Initializers: |
|
Métadonnées
Contained since: | Mise à jour 4.0.0 |
Global ID: | 16141155183032121609 |
Combat log ID: | 3618351033090048 |
FQN: | abl. |
Star Wars name: | Lame déferlante |
Autres langues: | Blade Blitz Klingenblitz |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [1s]
Lame déferlante
Chances de défense accrues.Slot: Buff Duration: 1s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. jedi_ knight. melee_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141154397812250613 FQN: abl. jedi_ knight. blade_ blitz/20/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify stat Défense à distance, increase by 1
- Modify stat Défense en mêlée, increase by 1
- Modify stat Résistance Force, increase by 1
- Modify stat Résistance technologique, increase by 1
- [0s] [not displayed]
Effect #2Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.utility. aggressive_ action abl. jedi_ knight. melee_ ability Global ID: 16141151099277368028 FQN: abl. jedi_ knight. blade_ blitz/20/2 - 1
- When effect is applied
Perform the following actions:
- Dispel all effects from tags tag.abl.debuff.root, tag.abl.debuff.snare
- 2
- When effect is applied
Only when the following conditions are met:
- If CASTER is dual wielding, with weapon mode Melee
Perform the following actions:
- Dive To Point
- Halt Movement = (bool) false
- Dive Type = (string) DiveToStanding
- Dive To Point Anim = (string) cb_2saber_dash_attack_01_common
- Ability Spec = 0
- Rank = (int) 1
- Dive Heading Source = (int) 2
- Distance = (float) 2
- Speed = (float) 2,1
- Dive Heading Degrees = (float) 0 - Play appearance epp.
jedi_knight. , dependent on calling effectblade_blitz. cast_instant
- 3
- When effect is applied
Only when the following conditions are met:
- If previous subeffect did not meet all conditions
Perform the following actions:
- Dive To Point
- Halt Movement = (bool) false
- Dive Type = (string) DiveToStanding
- Dive To Point Anim = (string) cb_saber_dash_attack_01_common
- Ability Spec = 0
- Rank = (int) 1
- Dive Heading Source = (int) 2
- Distance = (float) 2
- Speed = (float) 2,1
- Dive Heading Degrees = (float) 0 - Play appearance epp.
jedi_knight. , dependent on calling effectblade_blitz. cast_instant
- [hidden] [1s]
Effect #3Slot: Other (not visible) Duration: 1s On death: Effect is removed Tick rate: 0.2s (5 ticks) # occurrences: 1 Tags: tag. abl. , tag.jedi_ knight. direct_ damage abl. , tag.utility. aggressive_ action abl. , tag.utility. is_ aoe abl. , tag.jedi_ knight. melee_ damage abl. , tag.jedi_ knight. melee_ ability abl. jedi_ knight. blade_ blitz_ damage Initializers: - Set type to Other, cannot toggle off
- Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141152198788995951 FQN: abl. jedi_ knight. blade_ blitz/20/3 - 1
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 20
- Sort Type = Closest
- Radius = 4m
Only when the following conditions are met:
- <
- If TARGET does not have 1 or more effects with the tag tag.abl.jedi_knight.recently_attacked_by_blade_blitz applied by CASTER
- If TARGET is alive
- If TARGET is an enemy
- If CASTER is dual wielding, with weapon mode Melee
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0,4
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Secondary Melee - Play appearance epp.
jedi_knight. , dependent on calling effectblade_blitz. off_hand_target
- 2
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 20
- Sort Type = Closest
- Radius = 4m
Only when the following conditions are met:
- <
- If TARGET does not have 1 or more effects with the tag tag.abl.jedi_knight.recently_attacked_by_blade_blitz applied by CASTER
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,135
- Standard Health Percent Min = (float) 0,135
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0,4
- Coefficient = (float) 1,35
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Play appearance epp.
jedi_knight. , dependent on calling effectblade_blitz. main_hand_target - Add effect #4 to TARGET from CASTER
- [hidden] [1s]
Effect #4Slot: Other (not visible) Duration: 1s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.jedi_ knight. melee_ ability abl. jedi_ knight. recently_ attacked_ by_ blade_ blitz Initializers: - Set type to Other, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141148900254113398 FQN: abl. jedi_ knight. blade_ blitz/20/4