Purification
Purification
Attributs
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 6.0.0 |
Global ID: | 16141155218398427733 |
Combat log ID: | 4110403961356288 |
FQN: | abl. |
Star Wars name: | Purification |
Autres langues: | Purification Läuterung |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [3s]
Effect #1Slot: Debuff Duration: 3s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3s
- Max Duration = (time) 3s
Global ID: 16141155763010602292 FQN: abl. operation. iokath. boss. aivelesne. adds. pyramid. continuous_ fire_ directional/19/1 - Set Duration
- 1
- When effect is applied
Only when the following conditions are met:
- If CASTER has an effect with the tag tag.abl.operation.iokath.boss.aivelesne.polarized_positive
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectiokath. boss. aivelesne. adds. pyramid. continuous_fire_directional_chargeup_positive
- 2
- When effect is applied
Only when the following conditions are met:
- If CASTER has an effect with the tag tag.abl.operation.iokath.boss.aivelesne.polarized_negative
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectiokath. boss. aivelesne. adds. pyramid. continuous_fire_directional_chargeup_negative
- 3
- When effect expires
Only when the following conditions are met:
- If CASTER has an effect with the tag tag.abl.operation.iokath.boss.aivelesne.polarized_positive
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 4
- When effect expires
Only when the following conditions are met:
- If CASTER has an effect with the tag tag.abl.operation.iokath.boss.aivelesne.polarized_negative
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- [hidden] [does not expire]
Effect #2Slot: Debuff Duration: passive On death: Effect persists Tick rate: 0.5s # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141154663498974337 FQN: abl. operation. iokath. boss. aivelesne. adds. pyramid. continuous_ fire_ directional/19/2 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectiokath. boss. aivelesne. adds. pyramid. continuous_fire_directional_beam_positive
- 2
- When effect ticks
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 16
- Direction = Target
- Sort Type = Closest
- Radius = 2m
- Distance = 70m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- Play appearance epp.
operation. , dependent on calling effectiokath. boss. aivelesne. adds. pyramid. continuous_fire_impact_positive
- 3
- When character receives an effect with tags tag.
abl. operation. iokath. boss. aivelesne. pyramid_signal_stop_beam - When character receives an effect with tags tag.
abl. operation. iokath. boss. aivelesne. pyramid_signal_stop_beam
Perform the following actions:
- Remove this effect
- When character receives an effect with tags tag.
- [0s] [not displayed]
Effect #3Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.utility. is_ aoe abl. operation. iokath. boss. aivelesne. polarized_ attack_ positive Conditions: - Can only be called by other effects
Global ID: 16141153563987348050 FQN: abl. operation. iokath. boss. aivelesne. adds. pyramid. continuous_ fire_ directional/19/3 - 1
- When effect is applied
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,48
- Standard Health Percent Min = (float) 0,48
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [hidden] [does not expire]
Effect #4Slot: Debuff Duration: passive On death: Effect persists Tick rate: 0.5s # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141161260568755895 FQN: abl. operation. iokath. boss. aivelesne. adds. pyramid. continuous_ fire_ directional/19/4 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectiokath. boss. aivelesne. adds. pyramid. continuous_fire_directional_beam_negative
- 2
- When effect ticks
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 16
- Direction = Target
- Sort Type = Closest
- Radius = 2m
- Distance = 70m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- Play appearance epp.
operation. , dependent on calling effectiokath. boss. aivelesne. adds. pyramid. continuous_fire_impact_negative
- 3
- When character receives an effect with tags tag.
abl. operation. iokath. boss. aivelesne. pyramid_signal_stop_beam - When character receives an effect with tags tag.
abl. operation. iokath. boss. aivelesne. pyramid_signal_stop_beam
Perform the following actions:
- Remove this effect
- When character receives an effect with tags tag.
- [0s] [not displayed]
Effect #5Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.operation. iokath. boss. aivelesne. polarized_ attack_ negative abl. utility. is_ aoe Conditions: - Can only be called by other effects
Global ID: 16141160161057127424 FQN: abl. operation. iokath. boss. aivelesne. adds. pyramid. continuous_ fire_ directional/19/5 - 1
- When effect is applied
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,48
- Standard Health Percent Min = (float) 0,48
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0