1. Pouvoirs
  2. operation
  3. iokath
  4. boss
  5. aivelesne
  6. adds
  7. pyramid
  8. continuous_fire_directional

Purification

abl_tr_co_mag_bolt

Purification

Attributs

Conditions

Métadonnées

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_tr_co_mag_bolt
Purification
2
abl_tr_co_mag_bolt
Purification
3
abl_tr_co_mag_bolt
Purification
4
abl_tr_co_mag_bolt
Purification
5
abl_tr_co_mag_bolt
Purification
  • [hidden] [3s]
    abl_tr_co_mag_boltEffect #1

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​operation.​iokath.​boss.​aivelesne.​polarized_positive

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.aivelesne.adds.pyramid.continuous_fire_directional_chargeup_positive, dependent on calling effect
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​operation.​iokath.​boss.​aivelesne.​polarized_negative

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.aivelesne.adds.pyramid.continuous_fire_directional_chargeup_negative, dependent on calling effect
  • 3
    • When effect expires

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​operation.​iokath.​boss.​aivelesne.​polarized_positive

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 4
    • When effect expires

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​operation.​iokath.​boss.​aivelesne.​polarized_negative

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [hidden] [does not expire]
    abl_tr_co_mag_boltEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.aivelesne.adds.pyramid.continuous_fire_directional_beam_positive, dependent on calling effect
  • 2
    • When effect ticks

    Override target to:

    • AoE Cylinder
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Direction = Target
      - Sort Type = Closest
      - Radius = 2m
      - Distance = 70m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Play appearance epp.operation.iokath.boss.aivelesne.adds.pyramid.continuous_fire_impact_positive, dependent on calling effect
  • 3
    • When character receives an effect with tags tag.abl.operation.iokath.boss.aivelesne.pyramid_signal_stop_beam
    • When character receives an effect with tags tag.abl.operation.iokath.boss.aivelesne.pyramid_signal_stop_beam

    Perform the following actions:

    • Remove this effect
  • [0s] [not displayed]
    abl_tr_co_mag_boltEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,48
      - Standard Health Percent Min = (float) 0,48
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [hidden] [does not expire]
    abl_tr_co_mag_boltEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.aivelesne.adds.pyramid.continuous_fire_directional_beam_negative, dependent on calling effect
  • 2
    • When effect ticks

    Override target to:

    • AoE Cylinder
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Direction = Target
      - Sort Type = Closest
      - Radius = 2m
      - Distance = 70m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
    • Play appearance epp.operation.iokath.boss.aivelesne.adds.pyramid.continuous_fire_impact_negative, dependent on calling effect
  • 3
    • When character receives an effect with tags tag.abl.operation.iokath.boss.aivelesne.pyramid_signal_stop_beam
    • When character receives an effect with tags tag.abl.operation.iokath.boss.aivelesne.pyramid_signal_stop_beam

    Perform the following actions:

    • Remove this effect
  • [0s] [not displayed]
    abl_tr_co_mag_boltEffect #5

  • 1
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,48
      - Standard Health Percent Min = (float) 0,48
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0