1. Pouvoirs
  2. trooper
  3. sticky_grenade

Grenade adhésive

forcetrinket2

Grenade adhésive

Lance une grenade adhésive qui explose après plusieurs secondes. Quand la grenade est active, les ennemis standard et faibles sont pris de panique. L'explosion inflige <<1>> point(s) de dégâts cinétiques à un maximum de 8 ennemis et réduit leur vitesse de déplacement de 60 % pendant <<2[%d seconde/%d seconde/%d secondes]>>. Les ennemis standard et faibles sont soufflés par l'explosion.

Attributs

Conditions

Métadonnées

Users

Used by
  • apc.trooper.commando.gunnery_mods
  • apc.trooper.commando.combat_medic_mods
  • apc.trooper.commando.assault_specialist_mods

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
forcetrinket2
Grenade adhésive
2
stunnedÉtourdissement – Incapacité d'agir.
3
knockdownRenversement – Au sol. Incapacité d'agir.
4
forcetrinket2Grenade adhésive – Explosion imminente...
5
movementslowedRalentissement (techno) – Vitesse de déplacement réduite.
6
forcetrinket2
Grenade adhésive
  • [hidden] [0s]
    forcetrinket2Effect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.trooper.sticky_grenade.cast
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 3
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #4 to TARGET from CASTER
  • [3.3s]
    stunnedÉtourdissement
    Incapacité d'agir.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.trooper.sticky_grenade.stun, dependent on calling effect
    • Stun the TARGET
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.trooper.sticky_grenade.stun_exit, dependent on calling effect
  • [2s]
    knockdownRenversement
    Au sol. Incapacité d'agir.

  • 1
    • When effect is applied

    Perform the following actions:

    • Stun the TARGET
    • Ballistic Impulse, centered at primary target, immediately knockdown, momentum = 1,5, 20° pitch, 0° yaw
  • [10s]
    movementslowedRalentissement (techno)
    Vitesse de déplacement réduite.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.bounty_hunter.skill.adhesive_supplements.slow_loop, dependent on calling effect
    • Set movement speed to 40%
  • [hidden] [0.7s]
    forcetrinket2Effect #6

  • 1
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.trooper.mag_bolt.hit, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,111
      - Standard Health Percent Min = (float) 0,071
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0,91
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0