1. Pouvoirs
  2. operation
  3. dxun
  4. boss
  5. holding_pens
  6. shadow_walker
  7. leap_in_light

Photosensibilité

suckerpunch

Photosensibilité

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
suckerpunch
Bond
2
suckerpunch
Photosensibilité
3
suckerpunch
Photosensibilité
  • [hidden] [0.8s]
    suckerpunchBond

  • 1
    • When effect expires

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Play appearance epp.operation.dxun.boss.holding_pens.shadow_walker.pounce_in_light.ground_impact, dependent on calling effect
  • 2
    • When effect is applied

    Perform the following actions:

    • Ballistic Impulse, centered at primary target, never knockdown, momentum = 3,2, 22° pitch, 180° yaw
  • [hidden] [5s]
    suckerpunchEffect #2

  • 1
    • When effect ticks the 1st time

    Perform the following actions:

    • Play appearance epp.operation.dxun.boss.holding_pens.shadow_walker.pounce_in_light.recoil, dependent on calling effect
  • 2
    • When effect expires

    Perform the following actions:

    • Play appearance epp.operation.dxun.boss.holding_pens.shadow_walker.pounce_in_light.recoil_exit, dependent on calling effect
  • 3
    • When effect is applied

    Perform the following actions:

    • Immobilize and prevent rotation
  • 4
    • When effect expires
    • When effect ticks the 1st time

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Sort Type = Closest
      - Radius = 5m

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,21
      - Standard Health Percent Min = (float) 0,19
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 5
    • When effect expires
    • When effect is applied

    Override target to:

    • Enemies List

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​operation.​dxun.​boss.​holding_pens.​lightsource

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [0s] [not displayed]
    suckerpunchEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) -0,999
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0