Photosensibilité
Photosensibilité
Attributs
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Métadonnées
Contained since: | Mise à jour 6.0.0 |
Global ID: | 16141160335068363042 |
Combat log ID: | 4250716247949312 |
FQN: | abl. |
Star Wars name: | Photosensibilité |
Autres langues: | Photosensitivity Photosensibilität |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0.8s]
BondSlot: Buff Duration: 0.8s On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.utility. is_ aoe abl. operation. dxun. boss. holding_ pens. shadow_ walker. leap_ in_ light_ damage Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.8s
- Max Duration = (time) 0.8s
Global ID: 16141125687076506596 Combat log ID: 4250716247949577 FQN: abl. operation. dxun. boss. holding_ pens. shadow_ walker. leap_ in_ light/7/1 - Set Duration
- 1
- When effect expires
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- Play appearance epp.
operation. , dependent on calling effectdxun. boss. holding_pens. shadow_walker. pounce_in_light. ground_impact
- 2
- When effect is applied
Perform the following actions:
- Ballistic Impulse, centered at primary target, never knockdown, momentum = 3,2, 22° pitch, 180° yaw
- [hidden] [5s]
Effect #2Slot: Debuff Duration: 5s On death: Effect is removed Tick rate: 0.5s (10 ticks) # occurrences: 0 Tags: tag. abl. , tag.utility. is_ aoe abl. operation. dxun. boss. holding_ pens. shadow_ walker. leap_ in_ light_ damage Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5s
- Max Duration = (time) 5s
Conditions: - Can only be called by other effects
Global ID: 16141126786588133465 FQN: abl. operation. dxun. boss. holding_ pens. shadow_ walker. leap_ in_ light/7/2 - Set Duration
- 1
- When effect ticks the 1st time
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectdxun. boss. holding_pens. shadow_walker. pounce_in_light. recoil
- 2
- When effect expires
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectdxun. boss. holding_pens. shadow_walker. pounce_in_light. recoil_exit
- 3
- When effect is applied
Perform the following actions:
- Immobilize and prevent rotation
- 4
- When effect expires
- When effect ticks the 1st time
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 16
- Sort Type = Closest
- Radius = 5m
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,21
- Standard Health Percent Min = (float) 0,19
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 5
- When effect expires
- When effect is applied
Override target to:
- Enemies List
Only when the following conditions are met:
- If TARGET has an effect with the tag tag.abl.operation.dxun.boss.holding_pens.lightsource
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [0s] [not displayed]
Effect #3Slot: Buff Duration: instant # occurrences: 0 Initializers: - Set Reverse
- Is Reverse = (bool) true
Conditions: - Can only be called by other effects
Global ID: 16141127886099772942 FQN: abl. operation. dxun. boss. holding_ pens. shadow_ walker. leap_ in_ light/7/3 - Set Reverse
- 1
- When effect is applied
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) -0,999
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0