[sleep_dart]
[sleep_dart]
Attributs
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | CC |
Initializers: |
|
Métadonnées
Contained since: | Mise à jour 5.0.0 |
Global ID: | 16141161013018662615 |
Combat log ID: | 3851172620271616 |
FQN: | abl. |
Star Wars name: | [sleep_dart] |
Autres langues: | [sleep_dart] [sleep_dart] |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Other (not visible) Duration: instant # occurrences: 0 Tags: tag. abl. utility. aggressive_ action Global ID: 16141176409247185019 FQN: abl. test. qa. emulkey. sleep_ dart/3/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
agent. sleep_dart. sleep_dart_real - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 3
- Travel Time = (time) 0s
- 2
- When projectile completed travel and hit target
Only when the following conditions are met:
- <
- If the Tech spell hit
- If TARGET is not a player
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 3
- When projectile completed travel and hit target
Only when the following conditions are met:
- <
- If the Tech spell hit
- If TARGET is a player
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [60s]
Sleeping (Mental)Slot: Debuff Duration: 60s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.agent. dart_ ability abl. , tag.dispel_ type. mental abl. , tag.debuff. sleep abl. debuff. break_ cover Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 60s
- Max Duration = (time) 60s - Set type to Negative, ignore token threat, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) true
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141173110712301410 Combat log ID: 3851172620271922 FQN: abl. test. qa. emulkey. sleep_ dart/3/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Mark as neutralized
- Stun the TARGET
- Play appearance epp.
agent. , dependent on calling effectsleep_dart. target_loop
- 2
- When character takes damage that does not get redirected
Perform the following actions:
- Remove this effect
- 3
- Just before this effect is removed
Only when the following conditions are met:
- If CASTER has the ability 16141031723917130896 – not found
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- [8s]
Sleeping (Mental)Slot: Debuff Duration: 8s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.agent. dart_ ability abl. , tag.dispel_ type. mental abl. , tag.debuff. sleep abl. debuff. break_ cover Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 8s
- Max Duration = (time) 8s - Set type to Negative, ignore token threat, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) true
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141174210223928721 Combat log ID: 3851172620271930 FQN: abl. test. qa. emulkey. sleep_ dart/3/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Mark as neutralized
- Stun the TARGET
- Play appearance epp.
agent. , dependent on calling effectsleep_dart. target_loop
- 2
- When character takes damage that does not get redirected
Perform the following actions:
- Remove this effect
- 3
- Just before this effect is removed
Only when the following conditions are met:
- If CASTER has the ability 16141031723917130896 – not found
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- [10s]
Sedatives (Tech)Slot: Debuff Duration: 10s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.dispel_ type. tech abl. debuff. damage_ reduced Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 10s
- Max Duration = (time) 10s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, ignore token threat, cannot toggle off
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141170911689044216 Combat log ID: 3851172620271938 FQN: abl. test. qa. emulkey. sleep_ dart/3/4 - Set Duration
- 1
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Play appearance epp.
agent. , dependent on calling effectskill. medic. sedatives. debuff
- 2
- When effect is applied
Perform the following actions:
- Modify stat Dégâts infligés (modificateur en pourcentage), increase by -0,5