1. Pouvoirs
  2. test
  3. gabe
  4. turretfire

FR_Turretfire

explosiveRound

FR_Turretfire

FR_aa

Attributs

Conditions

Métadonnées

Users

Related effects, buffs and debuffs

Ability activation
1
explosiveRound
FR_Turretfire
  • [0s]
    explosiveRoundFR_Turretfire

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.trooper.charged_bolts.fire
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 4
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Damage
      - Damage Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 34
      - Amount Min = (float) 30
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Damage Modifier = (float) 0