[demo_line_aoe]
[demo_line_aoe]
Attributs
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 6.2.0 |
Global ID: | 16141168663128164586 |
Combat log ID: | 4437740598853632 |
FQN: | abl. |
Star Wars name: | [demo_line_aoe] |
Autres langues: | [demo_line_aoe] [demo_line_aoe] |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16141089377544242532 FQN: abl. test. hchivers. demo_ line_ aoe/6/1 - 1
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141090477055869873 FQN: abl. test. hchivers. demo_ line_ aoe/6/2 - 1
- When effect is applied
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Direction = Forward
- Sort Type = Closest
- Radius = 10m
- Distance = 60m
Only when the following conditions are met:
- <
- If TARGET does not have 2 or more effects with the tag tag.abl.daily_area.iokath.world.mission_3.has_ball
- If TARGET has an effect with the tag tag.abl.daily_area.iokath.world.mission_3.has_ball
- If no previous subeffect met its conditions
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 2
- When effect is applied
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Direction = Forward
- Sort Type = Closest
- Radius = 10m
- Distance = 60m
Only when the following conditions are met:
- <
- If TARGET does not have 3 or more effects with the tag tag.abl.daily_area.iokath.world.mission_3.has_ball
- If TARGET has at least 2 effects with the tag tag.abl.daily_area.iokath.world.mission_3.has_ball applied by PRIMARY TARGET
- If no previous subeffect met its conditions
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [hidden] [5s]
Effect #3Slot: Debuff Duration: 5s On death: Effect is removed Tick rate: 1s (5 ticks) Initial stacks: 1 Max stacks: 4 # occurrences: 1 Initializers: - Set Scales with Charges
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5s
- Max Duration = (time) 5s
Conditions: - Can only be called by other effects
Global ID: 16141091576567497166 FQN: abl. test. hchivers. demo_ line_ aoe/6/3 - 1
- When effect is applied
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [hidden] [5s]
Effect #4Slot: Debuff Duration: 5s On death: Effect is removed Tick rate: 1s (5 ticks) Initial stacks: 1 Max stacks: 4 # occurrences: 1 Initializers: - Set Scales with Charges
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5s
- Max Duration = (time) 5s
Conditions: - Can only be called by other effects
Global ID: 16141092676079140379 FQN: abl. test. hchivers. demo_ line_ aoe/6/4 - 1
- When effect ticks the 1st time
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 4
- Direction = Target
- Sort Type = Random
- Radius = 1.5m
- Distance = 70m
Only when the following conditions are met:
- <
- If stacks of this effect = 4
- If TARGET is alive
- If TARGET is a player
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,1
- Standard Health Percent Min = (float) 0,1
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
flashpoint. , dependent on calling effectsov. bosses. ajak. pick_off. target_impact
- 2
- When effect ticks the 1st time
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 4
- Direction = Target
- Sort Type = Random
- Radius = 1.5m
- Distance = 70m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is a player
- If stacks of this effect = 4
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,2
- Standard Health Percent Min = (float) 0,2
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
flashpoint. , dependent on calling effectsov. bosses. ajak. pick_off. target_impact
- 3
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Play appearance epp.
companion. , dependent on calling effectunique. mtx. nathema_voreclaw. dps. channel_impact