1. Pouvoirs
  2. operation
  3. dxun
  4. boss
  5. hybrid_horror
  6. battery
  7. player_carrier

Porteur de batterie

powercell3

Porteur de batterie

Attributs

Conditions

Métadonnées

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
powercell3Porteur de batterie – La cible transporte une lourde batterie d'une taille censée être raisonnable. Le porteur ne peut agir ni passer en mode furtif, et se fatigue progressivement, ce qui réduit sa vitesse de déplacement.
2
powercell3Porteur de batterie – Tient la bougie. Impossible d'entrer en mode furtif.
3
powercell3Porteur de batterie – Tient la bougie. Impossible d'entrer en mode furtif.
4
powercell3
Porteur de batterie
5
powercell3
Porteur de batterie
6
powercell3
Porteur de batterie
7
powercell3
Porteur de batterie
8
powercell3
Porteur de batterie
9
powercell3
Porteur de batterie
10
powercell3
Porteur de batterie
11
powercell3
Porteur de batterie
12
powercell3
Porteur de batterie
13
stimpack
Registered as Battery 01!
14
stimpack
Registered as Battery 02!
15
stimpack
[DNT: Battery destroyed marker]
16
powercell3
Porteur de batterie
17
powercell3
Porteur de batterie
18
powercell3
Porteur de batterie
19
powercell3
Porteur de batterie
  • [does not expire]
    powercell3Porteur de batterie
    La cible transporte une lourde batterie d'une taille censée être raisonnable.

    Le porteur ne peut agir ni passer en mode furtif, et se fatigue progressivement, ce qui réduit sa vitesse de déplacement.


  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is not set to Master Mode

    Perform the following actions:

    • Add effect #4 to TARGET from TARGET
    • Dispel all effects from tags tag.​abl.​buff.​stealth
    • Execute hydra hook OnBatteryPickup
    • Add effect #5 to TARGET from CASTER
  • 2
    • When effect is applied

    Only when the following conditions are met:

    Perform the following actions:

    • Add effect #4 to TARGET from TARGET
    • Add effect #5 to TARGET from CASTER
    • Dispel all effects from tags tag.​abl.​buff.​stealth
    • Execute hydra hook OnBatteryPickup_01
    • Add effect #19 to TARGET from TARGET
  • 3
    • When effect is applied

    Only when the following conditions are met:

    Perform the following actions:

    • Add effect #4 to TARGET from TARGET
    • Add effect #5 to TARGET from CASTER
    • Dispel all effects from tags tag.​abl.​buff.​stealth
    • Execute hydra hook OnBatteryPickup_02
    • Add effect #19 to TARGET from TARGET
  • 4
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is not set to Master Mode

    Perform the following actions:

    • Grant Temporary Ability Package
      - Lock Out Player Abilities = (bool) true
      - Temporary Package Spec = (int) 16141143546599135864
  • 5
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to Master Mode

    Perform the following actions:

    • Grant Temporary Ability Package
      - Lock Out Player Abilities = (bool) true
      - Temporary Package Spec = (int) 16141143546599135864
  • 6
    • Just before NPC with this effect dies

    Only when the following conditions are met:

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Remove this effect
  • 7
    • Just before NPC with this effect dies

    Only when the following conditions are met:

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Remove this effect
  • 8
    • When effect is applied

    Perform the following actions:

  • 9
    • Just before this effect is removed

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​operation.​dxun.​boss.​hybrid_horror.​battery.​player_carrier_visuals
    • Dispel all effects from tags tag.​abl.​operation.​dxun.​boss.​hybrid_horror.​battery.​player_carrier_tick_rate
    • Add effect #18 to TARGET from CASTER
  • 10
    • When character receives an effect with tags tag.abl.operation.dxun.boss.hybrid_horror.battery.update_player_carrier_charge_level, not more than every 1s

    Only when the following conditions are met:

      • <
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​operation.​dxun.​boss.​hybrid_horror.​battery.​player_carrier_race_condition_halt
        AND
        • If CASTER does not have 6 or more effects with the tag tag.​abl.​operation.​dxun.​boss.​hybrid_horror.​battery.​charge_level
        >

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​operation.​dxun.​boss.​hybrid_horror.​battery.​player_carrier_visuals
    • Add effect #5 to TARGET from CASTER
  • 11
    • When character receives an effect with tags tag.abl.operation.dxun.boss.hybrid_horror.battery.update_player_carrier_charge_level, not more than every 1s

    Only when the following conditions are met:

      • <
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​operation.​dxun.​boss.​hybrid_horror.​battery.​player_carrier_race_condition_halt
        AND
        • If CASTER has an effect with the tag tag.​abl.​operation.​dxun.​boss.​hybrid_horror.​battery.​battery_charge_level_full
        >

    Perform the following actions:

    • Add effect #15 to TARGET from CASTER
    • Add effect #16 to TARGET from TARGET
    • Remove this effect
  • 12
    • When effect is applied
    • When effect is refreshed

    Override target to:

    • Caster

    Perform the following actions:

  • [0s] [not displayed]
    powercell3Effect #4

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 16
      - Sort Type = Closest
      - Radius = 1000m

    Only when the following conditions are met:

      • If TARGET is a player

    Perform the following actions:

    • Broadcast Message
      - Color = (string) 1.0,0,0
      - Message String = (string)
      - TempStringId = (string) 2469378561934426
      - Localized Message = (string) <text></text> <locComment />
      - String Id = (int) 4292703848235332
      - Message String Id = (int) 0
      - Text Size = (int) 22
      - Duration In Seconds = (float) 5
  • [0s] [not displayed]
    powercell3Effect #5

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If CASTER has an effect with the tag tag.​abl.​operation.​dxun.​boss.​hybrid_horror.​battery.​zero_charges
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Add effect #6 to TARGET from TARGET
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If CASTER has at least 6 effects with the tag tag.​abl.​operation.​dxun.​boss.​hybrid_horror.​battery.​charge_level
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Add effect #12 to TARGET from TARGET
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If CASTER has at least 5 effects with the tag tag.​abl.​operation.​dxun.​boss.​hybrid_horror.​battery.​charge_level
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Add effect #11 to TARGET from TARGET
  • 4
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If CASTER has at least 4 effects with the tag tag.​abl.​operation.​dxun.​boss.​hybrid_horror.​battery.​charge_level
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Add effect #10 to TARGET from TARGET
  • 5
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If CASTER has at least 3 effects with the tag tag.​abl.​operation.​dxun.​boss.​hybrid_horror.​battery.​charge_level
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Add effect #9 to TARGET from TARGET
  • 6
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If CASTER has at least 2 effects with the tag tag.​abl.​operation.​dxun.​boss.​hybrid_horror.​battery.​charge_level
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Add effect #8 to TARGET from TARGET
  • 7
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If CASTER has an effect with the tag tag.​abl.​operation.​dxun.​boss.​hybrid_horror.​battery.​charge_level
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Add effect #7 to TARGET from TARGET
  • [hidden] [does not expire]
    powercell3Effect #6

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.dxun.boss.hybrid_horror.battery.carry_battery_00, dependent on calling effect
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.operation.dxun.boss.hybrid_horror.battery.carry_battery_end, dependent on calling effect
  • [hidden] [does not expire]
    powercell3Effect #7

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.dxun.boss.hybrid_horror.battery.carry_battery_01, dependent on calling effect
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.operation.dxun.boss.hybrid_horror.battery.carry_battery_end, dependent on calling effect
  • [hidden] [does not expire]
    powercell3Effect #8

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.dxun.boss.hybrid_horror.battery.carry_battery_02, dependent on calling effect
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.operation.dxun.boss.hybrid_horror.battery.carry_battery_end, dependent on calling effect
  • [hidden] [does not expire]
    powercell3Effect #9

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.dxun.boss.hybrid_horror.battery.carry_battery_03, dependent on calling effect
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.operation.dxun.boss.hybrid_horror.battery.carry_battery_end, dependent on calling effect
  • [hidden] [does not expire]
    powercell3Effect #10

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.dxun.boss.hybrid_horror.battery.carry_battery_04, dependent on calling effect
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.operation.dxun.boss.hybrid_horror.battery.carry_battery_end, dependent on calling effect
  • [hidden] [does not expire]
    powercell3Effect #11

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.dxun.boss.hybrid_horror.battery.carry_battery_05, dependent on calling effect
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.operation.dxun.boss.hybrid_horror.battery.carry_battery_end, dependent on calling effect
  • [hidden] [does not expire]
    powercell3Effect #12

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.dxun.boss.hybrid_horror.battery.carry_battery_06, dependent on calling effect
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.operation.dxun.boss.hybrid_horror.battery.carry_battery_end, dependent on calling effect
  • [does not expire]
    stimpack Registered as Battery 01!

  • 1
    • When effect is applied

    Perform the following actions:

    • Custom server-defined function
  • [does not expire]
    stimpack Registered as Battery 02!

  • 1
    • When effect is applied

    Perform the following actions:

    • Custom server-defined function
  • [hidden] [1s]
    stimpack [DNT: Battery destroyed marker]

  • 1
    • When effect is applied
    • When effect is refreshed

    Override target to:

    • Caster

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) -6
      - Amount Min = (float) -6
      - Amount Percent = (float) 0
      - Tags: tag.abl.operation.dxun.boss.hybrid_horror.battery.charge_level
    • Dispel 99 effects from tags tag.​abl.​operation.​dxun.​boss.​hybrid_horror.​battery.​player_carrier_slot_occupied
  • 2
    • When effect is applied

    Only when the following conditions are met:

    Perform the following actions:

    • Execute hydra hook Destroy_Bat01
  • 3
    • When effect is applied

    Only when the following conditions are met:

    Perform the following actions:

    • Execute hydra hook Destroy_Bat02
  • 4
    • When effect expires

    Override target to:

    • Caster

    Perform the following actions:

    • Dispel 99 effects from tags tag.​abl.​operation.​dxun.​boss.​hybrid_horror.​battery.​battery_charge_level_full
  • [0s] [not displayed]
    powercell3Effect #16

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 150m

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​operation.​dxun.​boss.​hybrid_horror.​hybrid_horror.​is_hybrid_horror

    Perform the following actions:

  • [hidden] [1s]
    powercell3Effect #17

  • [hidden] [2s]
    powercell3Effect #18

  • 1
    • When effect expires

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​operation.​dxun.​boss.​hybrid_horror.​battery.​is_battery_01
    • Dispel all effects from tags tag.​abl.​operation.​dxun.​boss.​hybrid_horror.​battery.​is_battery_02
  • [hidden] [2s]
    powercell3Effect #19

  • 1
    • When effect is applied

    Perform the following actions:

    • Custom server-defined function