Barrière de Force
Barrière de Force
Projette une barrière de Force qui vous immunise contre tous les effets de contrôle, de dégâts ou négatifs pendant leur canalisation. Ce pouvoir ne respecte pas le délai de réutilisation global et peut être utilisé lorsqu'il est contrôlé.
Attributs
Type: | active |
Activation time: | 10s channel |
Target type: | Self |
AI type: | None |
Métadonnées
Contained since: | Mise à jour 2.3.0 |
Global ID: | 16141170947664404958 |
Combat log ID: | 3274702109802496 |
FQN: | abl. |
Star Wars name: | Barrière de Force |
Autres langues: | Force Barrier Machtbarriere |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [does not expire]
Barrière de Force
Immunité contre les effets de dégâts, de contrôle et négatifs.Slot: Buff Duration: during channel (10s) On death: Effect is removed Tick rate: 1s (10 ticks) # occurrences: 0 Tags: tag. abl. , tag.buff. taunt_ immunity abl. , tag.buff. interrupt_ immunity abl. buff. global_ immunity Global ID: 16141021494492725597 FQN: abl. npc. ability. force. force_ barrier/3/1 - 1
- When effect is applied
Perform the following actions:
- Immobilize and prevent rotation
- Modify stat Résistance Force, increase by 200
- Modify stat Résistance technologique, increase by 200
- Modify stat Défense en mêlée, increase by 200
- Modify stat Défense à distance, increase by 200
- Grant Immunity
- Tag = (string)
- Ability Spec = 0
- Damage Type List = Int(1)
- Damage Channel List = Int(1) - Grant Immunity
- Tag = (string)
- Ability Spec = 0
- Damage Type List = Int(2)
- Damage Channel List = Int(1) - Grant Immunity
- Tag = (string)
- Ability Spec = 0
- Damage Type List = Int(3)
- Damage Channel List = Int(1) - Grant Immunity
- Tag = (string)
- Ability Spec = 0
- Damage Type List = Int(4)
- Damage Channel List = Int(1) - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. , tag.debuff. knockdown abl. , tag.debuff. lift abl. , tag.debuff. physics abl. , tag.debuff. interrupt abl. , tag.debuff. silence abl. , tag.debuff. root abl. , tag.debuff. snare abl. , tag.debuff. blind abl. , tag.debuff. stun abl. debuff. sleep - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: 0, tag.abl. , 3198484067459990840, tag.debuff. damage_ vulnerability abl. , tag.debuff. armor_ reduced abl. , tag.debuff. damage_ reduced abl. , 9512631560023633215, tag.debuff. healing_ reduced abl. , 16411176098557351739, tag.debuff. defense_ reduced abl. , tag.debuff. accuracy_ reduced abl. debuff. taunt - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. , tag.debuff. shock abl. , 10926772235696702711, tag.debuff. damage_ over_ time abl. , tag.debuff. burn abl. , 15148778261333926839, tag.debuff. bleed abl. debuff. crush - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. , tag.dispel_ type. tech abl. , tag.dispel_ type. physical abl. dispel_ type. mental - Mark as neutralized
- 2
- When effect is applied
Perform the following actions:
- Dispel all effects from tags tag.abl.debuff.knockdown, tag.abl.debuff.lift, tag.abl.debuff.silence, tag.abl.debuff.root, tag.abl.debuff.snare, tag.abl.debuff.blind, tag.abl.debuff.stun, tag.abl.debuff.sleep
- Dispel all effects from tags tag.abl.dispel_type.tech, tag.abl.dispel_type.physical, tag.abl.dispel_type.mental
- Dispel all effects from tags 0, tag.abl.debuff.damage_vulnerability, 3198484067459990840, tag.abl.debuff.armor_reduced, tag.abl.debuff.damage_reduced, tag.abl.debuff.healing_reduced, 9512631560023633215, tag.abl.debuff.defense_reduced, 16411176098557351739, tag.abl.debuff.accuracy_reduced, tag.abl.debuff.taunt
- Dispel all effects from tags tag.abl.debuff.shock, tag.abl.debuff.damage_over_time, 10926772235696702711, tag.abl.debuff.burn, tag.abl.debuff.bleed, 15148778261333926839, tag.abl.debuff.crush
- 3
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
sith_inquisitor. , dependent on calling effectforce_wall. exit_player