1. Pouvoirs
  2. npc
  3. ability
  4. custom
  5. boss
  6. flashpoint
  7. ilum
  8. hk47
  9. hard
  10. power_shot

Tir puissant

hammerShot

Tir puissant

Attributs

Conditions

Métadonnées

Users

Used by
  • class.npc.droid.boss.ilum.hard.hk47

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
hammerShot
Tir puissant
2
hammerShotSaignement – Vous vous videz de vos entrailles !
3
hammerShot
Tir puissant
  • [0s] [not displayed]
    hammerShotEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.agent.shatter_shot.cast_instant
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,2
      - Standard Health Percent Min = (float) 0,2
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 1
      - Health Steal Percentage = (float) 0
      - Slots = Primary Ranged
    • Add effect #2 to TARGET from CASTER
  • [5s]
    hammerShotSaignement
    Vous vous videz de vos entrailles !

  • 1
    • When effect ticks

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,03
      - Standard Health Percent Min = (float) 0,03
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 1
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.jedi_knight.master_strike.bleed_tick, dependent on calling effect
  • [hidden] [2s]
    hammerShotEffect #3

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If hitpoints of CASTER > 40%

    Perform the following actions:

    • Execute hydra hook end_imobilize_transition_1
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If hitpoints of CASTER ≤ 40%

    Perform the following actions:

    • Execute hydra hook end_imobilize_transition_2